[Suggestion] Token rewards other than mob killing.

Discussion in 'Suggestion Box Archives' started by SkareCboi, Dec 15, 2015.

  1. It was sarcasm:p
    And farming enraged can be done with any natural spawn mob farm that kills mobs with fall damage. Enraged mobs have more health, so they don't die from the fall. You can't afk farm them, but it's fairly easy to get 100 tokens per hour minimum.
  2. I feel like having 30k of tokens and using them on town plots outweigh the amount to farm them. I like my mesa biome changes :)

    If you have your enraged mobs on you bound to find them in a span of 5-15 minutes. They aren't rare. Just dig yourself a wide dark room and just wait.
    (I know some use this tatic and use ults for enraged spawn grinders)
  3. Indeed, but, if your only income is voting, you wouldn't have been able to get 70k at 128 bonus. From what I know from my accounts, your token amount seems about right, for what you get from almost only voting. :) You'll have about 65k tokens, just before your bonus 300, if you haven't gotten any tokens in any other way.
    ShelLuser and battmeghs like this.
  4. You guys forget that people may lose their voting streaks and have to start over...
  5. Because EMC is now grind-y as all hell and games that involve grinding are usually chocker with combat?
    Salpai likes this.
  6. Yes, or they can become bugged where you miss one day and takes 3 days to fix....
  7. It can only go back 10 day, right? I started my streak in like October 2014. I'm now around 300. I've stopped for over a month during the summerbreak, and during the first months I often missed a day (mostly Friday :p). I've never had to start over.
  8. Correct, it can only go back a maximum of 10 days if you were to stop voting altogether.

    As for the topic of this thread, as stated before, it's going to take a bit to come up with any additional token gaining methods that are not OP or farmable. When I mean farmable, I mean you not having to put forth that much effort. With enraged mobs, you are still in danger of dying while fighting, possibly losing your items, etc along the way.
    ShelLuser likes this.
  9. I think the problem with peoples viewing of tokens is that they look at it as a single person.

    Please understand that I am building a game here. And my goals for EMC are TEAM play, doing multiple aspects of the server.

    Do not look at how many tokens you have personally, but look at the total of you and friends you'll claim outposts together.
    Tokens and outpost claiming are intended to be a GROUP EFFORT to earn them together and use them together to claim outpost land. You will pool your tokens together into your Empire to spend on claiming.

    If your goal is to play solo and not participate in things like combat, group activity or voting, then you're going to have to take longer to achieve your goals.

    Think of it like another game, lets use Skyrim for example.
    There is high end armor obtainable by joining the Thieves guild, that you have to steal stuff to earn.
    Then theres other high end armor obtainable by joining the Dark Brotherhood and killing people.

    Many players choose to not participate in that content of the game (Stealing and Killing people). They are unable to obtain those items.

    It's no different here. If you are choosing to not participate in some aspects of the game, then you should not expect to have identical results.

    Now, we're a little more friendlier than those games as we're not totally cutting you off, but we can't compromise on the design of the system to tailor to those who are choosing to not participate in multiple parts of the game.

    If you're playing in the Frontier, fighting mobs is a key thing... It's the main benefit of Frontier vs Town, to keep the SURVIVAL aspect.

    So, it's reasonable to expect those looking to claim settlements in the Frontier to be able to earn tokens through combat and group mining. Group settlement, players playing together, mining together, fighting the mobs they encounter together... etc. If Momentus spawns on your Outpost, you're going to kill it together to get rid of it. Tokens!

    If you're just looking to claim a small auto farm, then the bonus earned through Voting should be sufficient...
    If you're a Town player, why is this even a discussion? Tokens are primary being focused around Frontier play.

    Also, dragon tombs is meant to be a primary source of tokens too, and was intended to come before Outpost claiming but the community voted other wise. So you're going to have to cope with current mechanisms for Outpost claiming.

    I do not have the time to add any new major source of tokens before DT or Outpost Claiming.

    Now, I can potentially see a new source of consecutive login days like voting streaks give, for active EMC players, but note that tokens are also called CHALLENGE Tokens. They are not to be handed out freely. you need to do something worthwhile to earn them.

    I'm sorry if this upsets you, but I'm not compromising on my vision for EMC here.
  10. You're saying that we will some day be able to give each other tokens?
  11. As said before, we changed the voting system so you never 'start over', worse case scenario is to lose 10 days to catch up, which with high voting activity can be recovered in a week or so.

    Not "Give", but you'll be able to specify how many of your tokens your Empire leader can use, so your 'allocating permission' to use your tokens on Empire specific things like Outpost claiming (giving you the power to not let them use ALL of your tokens...)

    So no actual transfer happens until they are consumed, then itll distribute spend between everyone.

    the leader would not be able to use it on personal things (like avaluancher), only on things thats for the Empire.
  12. No, he means that you can spend tokens together as a group to claim land (that's what I made from it). This allows you to spend more tokens than an individual player has.

    Edit: ninja'd :)
  13. The tokens obtained from events are really not worth the effort. :p

    I'm #1 on the Mob Arena items leaderboard, but only have ~7,000 tokens from over four months of playing, and MA gives a more consistent chance to win than other events like no-items and firefloor. I could earn the same amount of tokens in a max of two days of boss hunting.

    Perhaps the token rewards for events should be increased? I think a (drastic) multiplier of 10x should be put on token rewards for events. It'll make tokens something people actually think about when going for event wins. :)
  14. Tokens for events are once again balanced based on the challenge. You lose nothing by participating, so why should you be handed thousands of tokens. A lot of thought was put into exactly what it should be worth in a controlled environment such as an event.

    I'll just ditto what Aikar said for the rest of it. Sure we can look into alternatives, but overall tokens are meant to be rewards for challenging tasks. Also there are other prizes associated with Mob Arena and Firefloor and the tokens are just an additional gift, not actually the real prize being sought.
    Nickblockmaster and ShelLuser like this.
  15. You risk at least the following items in an Items Mob Arena:
    • 2-3+ sets of god armor
    • A good sword and bow
    • Tens of thousands of rupees worth of gapples
    • A stack+ of haunted candy
    • Potions
    • A single arrow
    • An hour and a half of time
    And even if you win, very rarely do you actually gain anything. I've had to give back most items of significance I've earned in Mob Arena, too... Mob Arena is a money drain.
    Perhaps leave the other tokens the same, but the ones from items rounds of MA should be increased quite a bit IMO. :)
  16. He does have a lot stuff to lose by participating in mob arena. I mean, he would have if he didn't win every god dang time.

    And honestly, the prizes from most events aren't enough for me to bother attending, especially the item round of mob arena, which will probably get me killed and make me lose a god diamond set. It is a much safer bet to hunt mini bosses. At least I can retrieve my items if I die, and I get 3k-4k tokens regardless. I mean, even if you say tokens are meant to be a reward for a hard and dangerous challenges, isn't mob arena a very big one at that?

    Edit:
    And no one said we should give out thousands of tokens for event attendance. I don't think 40 or 50 tokens (same as an enraged mob) for a a round of fire floor or mob arena is too much. It's just a means to encourage more people to participate and reward them for their time.
  17. I suggested the token reward for MA should be 1,000+, about half of a boss... not rupees. :p
    SkareCboi likes this.
  18. I meant tokens*
  19. Only normal MA would require the loss of any items and the winner takes off with anything others drop in the chests.

    Events aren't really held to give out prizes, that's just a bonus. The purpose of events is to provide an atmosphere for the players to have fun and interact with staff in a good way.

    We do give out tokens for events that balance out quite well. Most rounds of firefloor and mob arena allow the player to gain anywhere from 200-500 tokens for winning a round. We aren't going to award tokens simply for participation sake for a few reasons. Sending tokens requires SS+ to manually type out the players' names and players would show up and just hang out afk to gain tokens. If you participate in the events for tokens, your time IS better invested mob hunting, but that's how it's supposed to be.
  20. Oh nvm, I completely misunderstood what you were saying... :oops: