Everything is now implemented as much as possible!Hello everyone!I wanted to start a new thread detailing ACTION we are going to take to resolve some of the feedback given here: http://empireminecraft.com/threads/have-an-issue-lets-talk.36555/IMPLEMENTED: Residence Chat and Group Chat logs will be moved to Sr Staff level requirement in Square. Chat logs in Square will default to Town, so a mod has to opt in to view Local chat. NOTE: Even out of the Sr Staff, Sr Staff is not allowed to share ANYTHING they read unless it pertains to the issue they are investigating to other Sr Staff/Admins. Sr Staff requesting logs for Moderator reports will only paste relevant entries, and will not expose any private discussions. Personal discussions unrelated to EMC will never be relayed to anyone else and Sr Staff and Admins are to disregard and forget any personal discussions going on that they happen to over see while investigating other things.MOSTLY IMPLEMENTED: Events: Currently the main frustration of events with lack of notice of them, has been due to moderators lack of access. This was primarily because it was to ensure the power was not 'abused' and to have some control on the quality and type of posts that got front paged or messages broadcasting to all users in game, but we will be work on establishing proper policy for moderators to be able to do it. We will also be attempting (no guarantees, it might not work with our forum version) a calendar/event system too. -- Sadly Calendar does not support our forum version so it has to wait until we can upgrade the forumsIMPLEMENTED: ... The big one, the Survival Update! I previously held a survey: http://empireminecraft.com/threads/empire-custom-mobs-difficulty-survey.33813 I will be changing the Custom Mobs behavior in the following ways: Drastic difficulty level reduction across the board, bringing them closer to the standard minecraft mobs, so they will have a slight (like 10%) difficulty increase, but VERY easy to manage compared to today. However, Loot Drops will be drastically reduced accordingly.IMPLEMENTED: Now, for the players who WANT that challenge: We will be adding a new "Player Specific Difficulty" preference! Players will be able to opt into a higher difficulty level, to bring back the current day challenge level of the Enraged/Minibosses. If players opt into this difficulty level, loot drops will remain as they were today.IMPLEMENTED: Minbosses will not attack a player until they attack itIMPLEMENTED: In relation to Enraged Creepers and Lava Griefing, Fire and Lava will be stopped from burning and destroying blocks in the wild.I hope these will resolve many players concerns! I do not have a hard set date for each one, but I am going to try to knock these out in small sections as I can, but rest assured these are the plans that will go forward.