So the Dragon Tombs has been a hot discussion for a while.... but of course people are now questioning "Where is the update?"I wanted to give a brief summary on why its not here yet and why it still has some time to go -------------When I first started on it, I was on track and it could of been released quickly, but as things were done, many things become clear that they needed to be fixed.Code was found to be poor and needing improvements. Then ideas came on how to make the experience even better, but those ideas rely on the bad code being fixed.Then there is the updates... 1.3 and 1.4 was a chain reaction of needing immediate work to curb the problems it caused, bugs and lag especially.This took a lot of time working on the updates.1.2.5 was great in performance, but 1.3 killed that, and 1.4 made it even worse. Before Sunday's update, we would be lagging to unplayable levels even with 40 players on.That is a problem -- So performance is a top priority. We have to iron this out BEFORE we grow back to 60/60 on all servers.We are trying to regrow EMC back to its previous glory and we are now on track to do so, but it won't do us well to rush Dragon Tombs in and new players, for them to be met with lag, ugly wildernesses and unpolished experiences.We want to do things correctly, and give everyone a solid experience on EMC. So top priority has been updating to latest versions and working out the performance issues. We've made major advances in this regard, and has came with sacrifice to some grinder users, but its for the best.So, we also have understood that its not good for everyone to go so long without new "fun" things to do.So I've sidestepped a little to try to get in quick wins for new additions. One I got partially done but realized its going to take longer than I expected to complete so that also got pushed to the side for now.But we have at least 2 that will be quick... Supporters are aware of one that's not exactly a 'fun feature', but to help the community overall. and the other is coming soon too..While these aren't the same level as what I was originally working on, It'll be a little bit of new to add to EMC.Once those are out of the way, the plan is to get back to fixing the bad code. Fixing this bad code also means major improvements to performance, along with the main goal of better code to maintain.Once this is out of the way, I will likely push to have the periodic reset areas working on an automated fashion. We don't want new players to see a wasteland... That would be no fun.There will likely be other tiny one offs in the meantime too.Then finally, we can get back to the development towards the tombs (first the feature they depend on that depends on the other stuff).But, with it being Christmas time, and 1.5 to come out in January, who knows how much that can hold things up.All we ask is you please bear with us on the updates, as we can only do so much at a time.The Dragon Tombs WILL come, but we want to ensure that when they come, they are a polished, professional feature and not a rushed piece of crap full of bugs... I think its best for everyone with this approach -----As for posting about the Tombs so early -- Look at this way.... Would you rather not know about the features and simply think there is no goal/direction for EMC the entire time?We want to let people know where EMC is heading and have assurance there is a vision and a plan.Our goal is to let the players know this vision.