This is what hapens when you leave me alone with all the terraforming tools one could dream of for an hour... Yeah... should've been more productive...
actually: it was mainly done in worldpainter, I did some things by hand aswell, and I have even used some worldedit, but voxelsniper isn't really that usefull for this kind of terrain, I tried to use it, but worldpainter is faster and I like the way it turnes out better, as it has some randomasation build-in (or, you can download a some custom randomasation packs) wich makes it really quite easy, you just drag a mountain up, and it imedeatly looks like a mounten, it doesn't really look good jet, as it still is circular, but with some practice and learning, you can make things like this quite easily. Then, to make it really easy, you can just say: Everything that is steaper as 65% I want to be stone, everything that is less I want to be grass if it is above y = 68 and sand if it is below or on y = 68. you can even use a mix of blocks instead of a single one, sich is really quite usefull, you can probably also see I use it everywhere
EquableHook is the latest member of the Meadows Outpost and he quickly got some solid work done on the guardian farm. When I paid a visit he was busy lowering the roof (or floor, just how you look at it) and had attracted quite a bunch of "pets" which I thought was pretty funny. Unfortunately none of them made it out alive. After "mama Hook" jumped over a small cliff (see left side of screenshot) all baby slimes tried to do the same thing resulting in them dropping into the hole and to their demise. Aaaawwww.
I decided to experiment with the use of color contrast in builds by completely remodeling an obsidian pillar in the end! As you can see the screenshot has some edits to point out the starting and finished pillars.
A few memories from my screen shots folder... Iron golem escapes the death drop. He's over 20 blocks from the edge of the spawning pads. Baby zombie and his pet bunny. Boat explosion in town. DDDarkHunterrrrr scatters boats onto town roads and neighboring residences. We had to slowly row them all back.
I forgot to add slabs to this extremely old mob spawner... I will be shortly. Update: I stabbed Momentus and he dropped a vault voucher for me (lvl 6)
So, I am building my shop, but I don't really know yet how I am going to be doing the lighting. I don't want to just put some torches down or gowstone/redstone lamps in the floor because I thought that doesnt really look too nice... However, my floor design uses furnaces for decoration, so I thought... what if I would use these furnaces to emitt light, they do that when they are burning something Just one 'tiny' problem though, like you probably predicted... This is not really energy friendly, it contibutes to global warming etc... And moreover I would have to constantly spend materials to keep my light working, and quite frequently too! (or I would need some kind of dropper system that is actively refilling my furnaces when the chunks are loaded). Maybe you guys have any suggestions?
You could have a light source block covered by a piece of carpet the same color or close to the same color of the floor?! Edit: It’s what we do out at an outpost I’m a part of to keep the area looking more natural than a sealantern just sticking out
I didnt think about that one yet, thats a really nice suggestion and I am going to try it out! Thanks