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Additionally I have decreased the time a slot is reserved after you disconnect to 1 minute (used to be 2 minutes). After reviewing a few weeks of statistics I noticed that every player that reconnected after leaving did so within 60 seconds. This will help open up slots faster when people actually are quitting.
What is the address of the new server?
Is what I am carrying and my stats like health the same between servers?
Can items and blocks be taken between servers?
Can I can claim a residence on smp2 even though I have one on smp1?
Can I move my res from smp1 to smp2?
Don't forget to view it in full screen with 1080p HD sexiness!
Lots of fizzy drinks were consumed in the making of this video.
Lots of Guitar Hero was played during the render process of this video.
I just wanted to let everyone in on some good and bad news. The good news is that the next Minecraft release, Minecraft 1.0, is going to be awesome. This release is going to bring the game out of beta and will come out sometime around Minecon. I started testing some things with this release and the Empire and that brings us to the bad news. There is a really good chance we are going to have to reset Wasteland, Nether, Wilderness, and Utopia.
Town would NOT be reset, as it is not a regular Minecraft world.
I am telling everyone this now cause we have weeks to prepare before the release (we hope). So this would mean you should hold off on doing any big projects in any world other than Town, and start collecting anything important you have in the worlds and moving it to your residence.
The problem is not that the worlds would not work, they would (sorta). The problem is that they will always be plagued with errors, especially when the world expands to uncharted areas (most of our worlds are pre-1.8 and even getting them to work on 1.8 was a royal pain). I guess this is the risk we had building the community around a beta game. I wanted to let you all know ASAP and I will continue to keep the community updated.
- Fence gates are now protected like doors (you have to have the "use" permission flag to open and close them)
- Redstone repeaters can only be adjusted if you have the "use" permission flag in that residence.
- Players can no longer trample crops, unless they have the "build" permission flag. But be careful you still can trample your own and so can animals!
- You can no longer use bone meal on other players residences unless you have the "build" permission flag.
- New command /visit random - takes you to a random players residence
- New command /visit open - takes you to a random unclaimed residence (great for new players)
Thanks for everyone's patience during this update, logistically it was one of the hardest software problems I have ever solved. Also thanks to the new players who had to wait for a residence.
Remember that if you are a free player and you don't login for an entire month you will lose your residence (and everything in it). More information: http://empireminecraft.com/threads/283/
Supporters will always be able to connect to the server, no matter how busy it is. Click here to learn more about becoming a supporter.
Upgrading servers again is a possibility but will cost more than what we pay now. We can't afford this unless we get more supporters. Therefore the number of "free" slots the server has will always be determined by the number of supporters we have.
I really hate delivering this message and I wish there was another way. I have spent the last several days straight on my computer (I even took time off work) trying to tweak every last drop of performance out of the server. I am going to continue trying to do the best I can with what we have to maximize the number of connections we can support.