[FORUM GAME] EMC Text Adventure: The Adventure Update

Discussion in 'Forum Games' started by 607, Jul 20, 2020.

?

Have you played Minecraft before or during its Adventure Update? (Beta 1.8, Beta 1.9 pre, 1.0)

Yes. 8 vote(s) 57.1%
No. 6 vote(s) 42.9%
  1. Run north
    Sorry <3
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  2. Code:
    You found chest #3! It is empty.
    Well, it actually isn't, as Rhy hasn't picked up the junk yet, but you get the point. :p
    Code:
    You found a chicken, and poke it. You now have a sword and two chickens.
    Code:
    You came upon a wall of stone. You cannot go on without a pick-axe. You are still where you were.
    Code:
    You found a tree, and chop it down. You now have a pick-axe, a boat, one log and one chicken.
    Code:
    You run through the plains, getting tall grass in your face.
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  3. Walk East
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  4. Run east
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  5. Run east :rolleyes:

    Surely I've learned now, and am now able to fend off this zombie with my pickaxe? :D
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  6. Sorry, but I cannot do the update today. There's too much I want to do for the length of my days, with university study and work going on. :p
  7. That's fine with me! :)
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  8. No rush needed! :D
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  9. Code:
    You walked into a zombie, and slay it.
    Code:
    You came upon a wall of stone. You equip your pick-axe and proceed.
    Code:
    You ran into a zombie, and died. You're back at spawn. You have a pick-axe, a boat, one log and one chicken.
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  10. Wow, we only had three moves last round? :confused:

    Run east into maybe the last chest, maybe a creeper, maybe the world border? idk what's there
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  11. Walk East
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  12. I guess people gave up? ¯\_(ツ)_/¯
    It's fine, I'll grant SteamingFire and Benny the CP. Car was inactive for too long (and StringerFam too, obviously).
  13. I like how my result is in my quote. :p I'm disappointed that I didn't get a result along the lines of "after a long and hard fight with the zombie, your pickaxe just wasn't enough to fend it off. The zombie ended up winning. You died, and are back at spawn". :p

    Anyways, I would craft a sword, but then I'd finish at spawn if Qwerty found the last chest now, which seemed less cool, so for the past more than a day I'd planned to move. Just now, I actually thought that it'd be funny to end at spawn, but then with a full set of tools. So let's do it: craft sword. :)

    I do still need to update my map but really can't be bothered right now to turn on my desktop for that (this comment will help me remind myself :p). :rolleyes:
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  14. Friendly reminder to update your map if you haven't already <3
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  15. Code:
    You found the #1 chest! You obtain on EMC the following items: 16 blocks of obsidian, a potion of strength, three stacks of emeralds, a slime head, a stack of cobblestone, a spider eye, a block of gold ore, an enchanted bow, a totem of undying, a dragon stone, a vault voucher, a Holiday Axe, a Chicken Skewer and a stack of cookies.
    Code:
    You return to the plain.
    Code:
    You crafted a sword. You now have a pick-axe, a sword, a boat and one chicken.
    Agreed. :D

    I'm sorry that most of the eastern end of the map has not yet been explored, and I'm sorry lucky got the short end of the stick again. :p For the (as planned) final game I will create more incentive for exploration and let more people get Minecraft items by scattering some chests across the map. :) These chests will probably contain one promo each, instead of a few promos and a bunch of junk. :p
    I will ask for interest in this proposed third game in a Google Form, which will be created after Rhy and I record the reflective commentary (yes, we're going to have two perspectives for this one :D).
    There's one more thing I'd like to implement into the visualiser though, which was missing for the first game: a way to see the map from a single player's perspective, so you can see what trees they've got (and animals, in this case) and to clear up confusion when multiple players are in the same spot. I was expecting to have that done by now, but I've been playing a lot of Super Mario Bros. 35 in my free time, and today I spent over two hours creating a fan trailer for a course at university. :rolleyes: I might post a thread about that course later, it's quite the story. :p

    In any case... thanks for playing!
    After I've programmed all moves into the visualiser, everyone who was generally active from the beginning to the end will get 1/2 a Club Point for every round that the game took.
  16. Thanks so much 607! Despite my misfortunes, I had a lot fun.:D Congrats to Rhy for playing a good game. A big thanks to Rhy for sharing his map when I was away, and to Tom for the offer of sharing his map. Can't wait for the visualizer to come out! :cool:
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  17. run west,
    edit i did not keep track and i didint know it was over
    gg emc text adventure participants,
    thanks 607
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