{Fantasy RPG Turn Based} Rings of Caskar

Discussion in 'Forum Games' started by NetherSpecter, Apr 4, 2016.

  1. You have arrived in Ironbrick.

    You have arrived in Gilganek.
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  2. I need to learn more before I take sides. There are always two sides to each story. I follow the guards to gain more information.
  3. I observe my surroundings
  4. The guards drag the man to the jail, upon your following them you spot a wad of paper fall from the man's vest.
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  5. The walls stood tall, towering over the landscapes before it. The towers were capped with gold and the gate made of solid oak. As the doors to this great city opened up, you saw streams of water run throughout. You come across a wagon just inside the gate selling what he claims to be "Nectar of Ironosh" and that it will resurrect a loved one when drip into their dead mouth.
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  6. I look for a shop to get some equipment
  7. You find 3 shops.

    1. Blacksmith
    2. Tailor
    3. Leather Worker

    [Coins: 15]
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  8. I take the paper and read it.
  9. Midnight, Devil's Avenue
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  10. I keep the note, and continue to explore the town.
  11. The town's bustling as news of the attack spreads throughout. Gilganek's home to many of shops, emporiums, events, and ancient dwarven ruins.

    Shops

    1. Blacksmith
    2. Iron Pounder
    3. Tailor
    4. Weapons Shop
    5. Archer's Specialty
    6. Ores and Others.

    Attractions

    1. Waterfall
    2. The Golden Goose (Bar)
    3. Arena Gates (Closed)
    4. Statue of Gilganek
    5. Fighter's Guild, Gilganek Division
    6. Merchant's Guild, Gilganek Division
    7. Hunter's Club

    Houses

    1. Marin's House
    2. Alice's House
    3. Morgan's House
    4. Alic's House
    5. Mira's House
    6. Ivan's House
    7. The Bunkhouse, Home to: Penny, Harold, Tina, and Geoffrey.

    Specials

    1. Gilganek's Keep
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  12. I visit the blacksmith
  13. You enter the small stone building and are instanly met with the smells of burning metal and hair. "Galganek damn it!" A woman shouted, you swung around the corner to find a woman in an apron patting her crisped hair, "I needed a cut anyways." she joked as she spotted you, "Best metals in town, what'dya need?"

    Iron Sword = 5 coins [+1 ATK]
    Rusty Iron Helmet = 5 coins [+.5 Def]
    Rusty Iron Shield = 2 coins [+1 Def (Will break on hit)]
    Steel Mace = 23 coins [+4 ATK]
    Steel Shield = 20 coins [+4 Def]
    Arrow = 1 coin per
    Spiked Club = 15 coins [+2 ATK]
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  14. I buy the Iron Sword. After I'm done I visit the leather worker
  15. I look around.
  16. I take a look into the Merchant's guild.
  17. The smoldering buildings and teh burnt corpses tickled your nose in unsatisfying ways. There's two houses off to the side not completely burned down. You walked towards them and heard talking, "You think anyone will miss this?" a voice called out, "Nah, everyone's dead." Another followed.
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  18. There were banners of all sorts, a stall or two and a front counter. There was several individuals walking about and reading books.
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  19. I quietly walk up to where they are, getting my weapon ready. I take cover behind a building before they spot me.
  20. I approach the front desk and ask about the purpose of the guild.