The kingdom of Caskar has just been attacked. You, as a prisoner, recently brought in from the borders, has been set up to be executed. You must gather gear and fight your way through to freedom.Name:Class:Gender:Age:ClassesKnight- High in defense, low in attack. A knight's duty is to protect.Base stats: 3 ATK, 4 DEF, 1 SPDWarrior- They're the first into battle and thrive off of bloodlust.Base stats: 4 ATK, 3 DEF, 1 SPDArcher- Fast moving individuals, they move around the battlefield picking off weaklings.Base stats: 3 ATK, 2 DEF, 2 SPDMage- The role of a mage is simple, torch your victims, leave nothing for vultures.Base stats: 3 MAG, 2 DEF, 1 SPDClass SpecialsKnight- Cannot be killed by ranged enemies.Warrior- Has +1 defense when fighting other Knights.Archer- Cannot be damaged by melee enemies when moving.Mage- Cannot be killed by Archers.StatsATK- Each enemy has a certain amount of DEF, if your attack is higher than their defense they die. If you can kill you enemy in two turns with two attacks they die.DEF- Pretty much your health. Defense indicates how much damage you can receive before you die.SPD- Speed determines how fast turns go for you, how much attacks you can get in before your opponent, and who attacks first in duels. It also takes into account whether or not you can flee.*Please note that this is the first time I've really done anything of this magnitude. There's no need to play with anyone and situations will change depending on your choices.*When asking questions please use BOLD so I can differentiate between gameplay and actual talk.