Story: There was once a great kingdom known simply as "Dynastia". Thanks to corruption that eventually spread through the government, Dynastia eventually broke up into three major warring factions. These factions were the Revolutionaries (Opposed to a grand rule, believing people should rule themselves), the Aravians (Wanted to return to a pre-Dynastia type rule) and the Marations (These people wanted to form there own rule and leave the Aravians and Revolutionaries to there own devices). The Revolutionaries focus on gunpowder technology, the Aravians magic technology, and Marations organic/mechanical technology. Rules: 1. My word is law, and so are the mod's. 2. There will be absolutely no metagaming, godmodding, etc. allowed. 3. Travel takes time. 4. I prefer clean and intelligent language. 5. Add " Quoth the Raven, 'Nevermore.' " to the "Other" part of your App so I know you read the rules. 6. You must wait to be accepted by me or one of the mods before you start Rp'ing. 7. All OOC comments must be in double parenthesis please! 8. If a player is inactive for over two weeks without prior arrangement, his or her character is permanently removed from play. 9. Keep weapons and supplies reasonable Cities (More will be added as story progresses): Drogobak Size: bustling metropolis Walls: stone, with always-open gates Layout: quarters separated by main roads Attractions: race tracks, exceptional sanitation and art galleries Famous For: rangers, scholars and fashion Nearest Tavern: just beyond the entrance Guards: easily bribed Locals: hostile Crime: average Economic Base: trading Main Trade Goods: fruits Economy: strong but declining Government: one elected offical Major Influence: scandals Corruption: average Religious Influence: average Affiliation: Aravians Streets: full of pigeons Buildings: are often two stories high RavenHelm Size: small Walls: none Layout: built around two main roads Attractions: gardens and beautiful ancient architecture Famous For: art and wizards' schools Nearest Tavern: just beyond the entrance Guards: terrifying Locals: friendly Crime: very high Economic Base: hunting/trapping Main Pelt: deer Economy: below average and declining Government: one official elected from among nobles Major Influence: guilds Corruption: high Affiliation: Reveloutionaries Religious Influence: somewhat weak Streets: poorly labeled Buildings: are often two stories high Kavel Size: very large Walls: wooden, with weak gates Layout: quarters separated by main roads Attractions: exceptional sanitation, a naturally beautiful landscape and lavish temples Famous For: fashion and druids Nearest Tavern: a block from the entrance Guards: a bit lonely Locals: friendly Crime: little Economic Base: crafting Main Craft: pottery Economy: somewhat weak but growing Government: officials elected by nobles Major Influence: trade Corruption: very low Affiliation: Marations Religious Influence: average Streets: have very odd names Buildings: have large windows Companions: Dog Cat Hawk Javas Application Character's Name: Character's Age: Affiliation (Neutral is Accepted but only if you PM me to ask and give a reason): Companion (Optional): Starting City: Primary Weapon (Please do this relevant to your affiliation): Secondary Weapon: Supplies: Biography: Other:
Character's Name: John Uskglass Character's Age: 28 Affiliation (Neutral is Accepted but only if you PM me to ask and give a reason): Aravian Companion (Optional): Hawk Starting City: Drogobak Primary Weapon (Please do this relevant to your affiliation): Two enchanted pistols. Magical abilities allow add elemental damage to bullets. Secondary Weapon: Katana. Supplies: A pretty good amount of silver coins, a few days worth of food, and 40 rounds of ammo (two 10 round clips per gun). Biography: John Uskglass lost his parents when he was young, but was taken in by an elderly gentleman who taught him the Aravian ways. The man died when John was 18, he has since been a petty thief in Drogobak. Other:" Quoth the Raven, 'Nevermore.' " I am very impressed by how much thought you put into this.
Accepted. I appreciate the thought although I'm only half done. Since I had to redo this I still have some more things I want to add but don't have time tonight. There's the Dog...
Lee Dako Age 25 Marations No companion. Drogobak Pocket watch spiders (PWS). They walk around and explode. Switchblade Supplies: Couple days worth of food, a shoulder bag, 20 pieces of local currency, 50 PWS Background: Lee was raised to become a mechanic. His parents were killed in an explosion by the Revolutionaries when he was 11 leaving him scarred for life. He journeyed to Drogobak in search of work. Other: " Quoth the Raven, 'Nevermore.' "
Maurice Smith Age 31 Aravians Hawk Kavel Serpent Wrists. Wristbands that magically summon 2 King Cobras that fight for him. Moderate Poison/Stun. Poisonous Scythe. Supplies: To him, 10 days of food. To others, a couple days. Background: He was trained to live on very little by the monks around the city of Dragobak, but he escaped when the Revolutionaries burned the monastery. He befriended two cobras and he loved tinkering around and made some gauntlets called Serpent Wrists for them to rest in but used them in combat when needed. He then resorted to a Hawk as his main companion but still used his gauntlets. He then decided that Kavel was a nice quiet city that fitted his needs perfectly. Other: "Quoth the Raven, Nevermore."
Accepted ((Give me some details!)) However while planning your robbery your buddy mentions a Revolutionary he heard was in town. Quaven Jaxze
In the end we decide to drop the robbery idea. My buddy, Jak Chelt, says that we should kidnap Quarven Jaxze and sell him to the Avarians. I set off to try to find information about the Revolutionary, while Jak goes to see if anyone else is willing to help.
We all go out looking for information on Quarven Jaxze: where he is staying and how many guards he has. We will start by talking to people at underground bars and if that doesn't work we will start bribing guards.
Character's Name: Dylan Dustin Character's Age:13 Affiliation ( Marations Companion ( Dog Starting City: Drogobak Primary Weapon ( Bow and Arrow Secondary Weapon: Switch Blade Supplies: Food 100 Pieces of Currency Biography: Raised in the forest to hunt animals with a bow now a survivalist bounty hunter. Abandoned When 6 By Parents and Learned To Live By Himself Other: Quoth The Raven, Nevermore