[SUGGESTIONS] List your easy dev suggestions

Discussion in 'The Suggestion Box' started by chickeneer, Jan 3, 2021.

  1. Wouldn’t it just be a battle of who’s armor breaks first?
  2. yea and it wouldnt take 2 hours and 46 minutes for us to run out of food and finnaly kill each other, I had a battle agianst someone and it took THAT LONG
  3. Yeah but if it’s a battle of durability then it’s about who has more xp bottles because anyone can spam haunted candy if they wanted. Without haunted candy you should be able to kill some one in less than 10 minutes if your good.
  4. Maybe Make Raids have custom mobs to give more challenge. I feel that right now there isn't any really viable boss that is worth fighting and has any extreme difficulty. Perhaps make an option for raids to be sustainably harder in turn for better rewards.
    Ethy202, Tuqueque and VoidDistortion like this.
  5. I have not made any additions to the Agile Board linked in the op. I continue to accept suggestions, but I fear I am at my limit on things I can reasonably accomplish in the short time frame I want to finish this in.

    I am thinking that the non accepted suggestions (which again doesn't mean they are denied in general), at some point I will respond to them more directly. Just not now
    MoreMoople and Tuqueque like this.
  6. Another thing for the TAB list, perhaps a symbol by a name if the player is "away"? That way we wouldn't have to PM them or /p to see if they're away or not.
  7. or we make theyre name transparent or gray
    MissBonnieParker likes this.
  8. Please give armor stands arms
    Rhycicles, Ethy202, Tuqueque and 5 others like this.
  9. Would it be possible to restore the thing where we could push other players/be pushed by mobs with a flag? I thought Mojang got rid of it (not EMC).
    FadedMartian likes this.
  10. EMC got rid of it for PVP reasons I think
    Tuqueque likes this.
  11. I dont know if there is a reason apart from spamming square but allowing for yourself to be reported like /report self or just /report thefryedmans

    sometimes i would need to get staff attention but there are no staff online and you say not to ask on discord and asking on fourms sometimes leads to a couple of hours of wait time
    HazardousCode, Burki and sonicol like this.
  12. If you're in a pm with someone (/tell user) and switch servers it goes back to community chat, can we keep it in the PM?
  13. stormboy231 likes this.
  14. I thought of another idea that I think would be small.

    Allow [ MESSAGE ] signs to function if the text fits on the sign thus removing the need for a chest and book. In the case a player uses a chest with book and puts text on the sign, the system would use the book and ignore the contents of the sign.
    ThaKloned and HazardousCode like this.
  15. I think this should be pretty easy to add

    Command for mods to run pvp rounds at FireFloor

    /ff pvp on (turns PvP and Damage flags to true)
    /ff pvp off (turns PvP and Damage flags to false)

    Thanks for looking at our suggestions chicken =)
    MissBonnieParker and Ethy202 like this.
  16. Maybe access signs could be altered so they work when they’re placed directly on the chest. Currently, they only work when they’re placed above the chest.
    FadedMartian likes this.
  17. If u mean infront of it then that isnt possible since it will scan for a chest underneath and open the one underneath is what i got from Krysyy and chickeneer when this was suggested and denied
  18. The real problem is breaking behavior. This change would grant access to chests that previously didn't have access.
    wafflecoffee likes this.
  19. Perhaps if you specified [Access Below] or [Access Above] it would only check for one? Im not sure if this fixes the inherit issue.
    HazardousCode and UltiPig like this.
  20. Well, the whole problem is people not knowing that access signs only affect a chest below it. This would further over-complicate something that is supposed to be very simple. :p