As of right now, I'm stuck on smp7 because smp8 is full (where my project is currently being built). It's almost summer time and knowing this, more players are bound to be online. From what I remember the player cap was implemented to decrease the amount of lag. But there's got to be a better way to reduce lag and allow more players to be online on a single server. It's frustrating when you're determined to complete a project but you're unable to because of a small obstacle such as this.