haha, we all ride over the grassy block mountain, into the dragon teleporter mist - riding horse back style on pigs on our saddles, having our swords in one hand, and our helmets pulled over our block heads .... .... the cave has arrived, and we depart our ride-able pigs ... getting our items ready to venture on in the depths of the block opening we call a cave below
i don't get it, when five people finish the dragon tomb gets everyone less xp (or whatever else) than a team of 10 players... isn't it more difficult to do it in smaller groups, so they should get more xp??? by the way, i like that idea, randomly appearing dragon tombs remind me of "the elder scrolls IV Oblivion"
You mean you WANT to be a beast of burden? I don't know about the chickens -- they are kinda short! Might make your legs cramp up
I'm hoping we will see different dungeon designs. Also, if it is possible to change the mob attributes, a dungeon full of hyper zombies rushing round might be fun, or nests of skeleton snipers. Dungeon bosses maybe?
I've just fallen in love with that idea... Or, imagine in the future, instanced worlds. You get your team and login to a special server that has portals to all sorts of instances, such as huge dungeons full of mobs and traps, witherboss arena's when it comes out and even something as simple as non stop mobs being fired at you... God, I'd love that in EMC... (and you could build on it and instance simple maps such as skyblock... hmm... lemme write up a thread)... As promised, a thread: http://empireminecraft.com/threads/suggestion-instanced-server.14752/
I wouldnt make any instant things like rupees as peippe could just log on hog the spaces and leave MC running and wait for people to get then sttuff
You still get your exp, but its like "By the way, heres a free gift for the server as a reward for people working together"
5 thru 9 (5-9) gets X mins and 10 thru 14 (10-14) gets another higher number of X minutes. So forth and so on. 6 players fit in the 5-9 range, therefore getting the 5-9 number of minutes.
i took it as ... the first group to finish the dragon quest gives the server x number of minutes (5-9) ... then the next group of people to finish it gives the server even more x number of minutes, and it accumulates over time (5-9) + (5-9) ... two groups equal (10-18) people that accomplished it ... that's how i understood the basis of the rewards
Sorry for the potential double post here... It is all from one Dragon Tomb Arena Event Match... I had misunderstood it originally. The minimum Participation is 5; but you could have as many people as you want in that battle