Minecraft 2.0

Discussion in 'General Minecraft Discussion' started by no_thing, Apr 1, 2013.

  1. Hehehe seems legit
    mba2012 and Laurencem17 like this.
  2. Nothing suspicious here! :p
  3. Haha :L
    AlexHallon and Laurencem17 like this.
  4. This update is as legit as this...
    Best Minecraft Servers
    AlexHallon, Laurencem17 and 607 like this.
  5. But more than this;
    Best Minecraft Servers

    :p
  6. I would not be surprised if that is actually your rupee count.
  7. Full changelog:

    What changed?

    Whilst we aren’t nearly finished with the 2.0 update, we do have a partial changelog of what we’ve done so far. There’s much more to come, this is only the beginning!
    Gameplay

    • Added new Super Hostile game mode, for a much more challenging Survival experience.
    • Difficulty setting is now per-world and may never be changed once set.
    • Added new graphics setting “Ultra Realistic” with new patent-pending experimental 4D-rendering.
    • Added new chase-style 3D camera perspective.
    Animals

    • Added new realistic food/hunger system to animals.
    • Overfeeding animals may have a negative effect on gameplay.
    • Added a new “Horse” animal, with two different breeds to choose from.
    • Each animal now has a gender and personality, introducing new farming mechanics.
    • Added a new rare breed of chicken known as a “Diamond Chicken”.
      • May lay diamonds or lapis instead of laying eggs.
      • May also blow up from too much pressure. Handle with care.
    • Added new friendly Pink Wither, which is the complete opposite of a wither.
      • Shoots out Love, which heals the nearby land and causes things to grow faster.
      • Known bug: Having both a Pink Wither and a Wither in your world at the same time may cause up to a 200% increase in framerate. Will be fixed for launch.
    • All animals may be fed Golden Apples to unleash their hidden magical properties (see new Magic section).
    • Chickens are now classified as a Monster and are no longer a friendly Animal.
    Monsters

    • Chickens do not appreciate being looked at and may get upset.
    • Attacking a lone chicken may summon additional chickens to its defense.
    • Zombie Pigmen now spawn with battlesigns and no longer use swords.
    • Fixed a bug causing Skeletons to miss their targets on occasion.
    • Added new Redstone Bug monster (see Redstone section).
    Blocks

    • Furnaces have a new “heat” mechanic.
    • Heat needs to be regulated in furnaces or they will blow up.
    • Torches now burn out after a period of time, but may be relit with flint and steel.
    • Added new TNT slab, known as an Etho Slab.
    • Renamed Droppers to floppers, by popular community demand.
      • Droppers were deemed too powerful and go against our original vision of the game.
      • Floppers now turn everything that passes through them into raw fish (see Fishing section).
    • Added six (6) new decoration blocks:
      • Mud.
      • Hay bales.
      • Lapis Lazuli.
      • Slime blocks.
    • Added new compressed storage blocks for commonly mined ores:
      • Coal Block.
      • Lapis Lazuli Block.
      • Redstone Block Block.
    • Lapis may now be used for new Lapis furniture.
    • Added dyed glass.
    • Walking over many blocks will gradually wear them down, creating many new block variants such as Cracked Stone and Muddy Grass.
    Redstone

    • Removed all BUD behaviour, and added safeguards so that it may never come back.
    • Made redstone bugs spawn actual Redstone Bugs to assist with debugging.
    • Added new Quantum Entangled redstone, obtained by mixing 1 redstone, 1 diamond and 3 lapis.
      • One entangled redstone dust will connect to another pair elsewhere.
      • No current way of specifying the connection, may in fact connect to another player’s world.
    • Added new BUD blocks.
    Magic

    • Added new Magic and Luck levels per player.
    • Finding a Rainbow after rain passes will be the primary way of obtaining Magic.
    • Finding a green-tinted horse will be the primary way of obtaining Luck.
    • Added new spell system, costing magic to perform a spell.
    • Spells may backfire, depending on Luck.
    • Examples of new spells include:
      • Turn any item into Fish.
      • Turn current biome into another biome (bug: currently only turns into ocean).
      • Ability to remove gravity from other creatures/players in the world.

    • Fishing
      • Overhauled fishing mechanics.
      • New special types of fish may be found in various different biomes.
      • Fish may become scared if too much noise is made nearby.
      • Added 28 new achievements for fishing.
      • Rare chance for extra items to drop when fishing, such as armor and maps.
      • Removed fishing.
      • Having a fish in your possession will drain your health by 1 each second, to help phase out fishing.
      Combat
      • Removed crossbows.
      • To deter cheating players on PvP servers, the PvP system has been completely redesigned.
      • Players may no longer attack other players directly, but must recruit an army of Monsters and Animals.
      • Each monster/animal has different strengths, weaknesses and abilities whilst attacking or defending in PvP combat.
      • New turn-based combat system will help create epic battles that may last hours at a time.
      World generation & terrain
      • Added many new mysterious adventuring locations.
      • Added 6 new biomes.
      • Reimplemented the Farlands.
        • Going near the farlands will forcefully enable 3d anaglyph.
        • Known bug: Teleporting towards the farlands may send you half way in the opposite direction.
      • Added dozens of new village building templates.
      • Flattened all terrain out slightly, with the exception of the hills biome to make it seem bigger by contrast.
      • Added floating sky islands.
  8. I would laugh my butt off if this wasn't an april fools and the date of this thing was just poorly timed.
  9. LOL.... reading this, first part: "OK, but what happened to 1.6?!"

    @ diamond chicken: "Hey, that's pretty cool!"
    @ adding 'new' lapis lazuli: "Huh? Oh, maybe like pillar lapis and chiseled lapis?"
    @ hostile chickens: "Oh, that's going to be amusing!"
    @ dropper -> flopper: "Um... someone's goofing around."

    Then suddenly I realized what date it is, and I lol'ed.

    EDIT: Though, looking at some of the "changes", I wonder if some are hints at what is actually coming in 1.6? For example: hay bales, dyed glass (would be quite cool, I think), BUD block. Curious.
    Laurencem17 and SoulPunisher like this.
  10. omg gise this r rel !!11111oneone@
    AlexHallon and Laurencem17 like this.
  11. I really hope this is actually real...
    Laurencem17 likes this.
  12. The horse thing is cruel D: it kinda says that there will be horses when the Nether freezes...
    Laurencem17 likes this.
  13. dang seems more - then +
    Laurencem17 likes this.
  14. actually to the point i might stop playing when this hits
    Laurencem17 likes this.
  15. Oh, I rofl'd on some of this things. This is really the best april fool of this year. Even better then google nose:p:):D;):cool:
    Laurencem17 likes this.