Hello everyone, Status update time!I'm sure most of you have seen me state we have some big updates that need to be done as a blocker to the path to finishing the Dragon Tombs...Well good news, we are close to finishing it! This is going to be major in term of getting rid of lag on EMC.The current work has resulted in around it being around a 3000% to 4000% performance gain when communicating with the database...EMC Hasn't been lagging lately, why is this so important and blocking Dragon Tombs?The current code for everything the Empire does for database communication was done in very inefficient ways. We can not continue to write new code in this style, as every piece of code adds more lag to EMC. The Dragon Tomb system will be using the database too so it depends on this code to finally be fixed.Also, we still have issues once we get up to 60 players online too, and the Dragon update is of course going to bring us a lot more players. We need to have the server ready to support 60/60 BEFORE it's a problem.What does this mean to me?Well, every single core aspect of EMC has pretty much been changed here. Everything has potential to be bugged now....We will be doing extensive testing before pushing it live, but there always the chance something is going to be missed...I don't forsee anything broken in a way that could cause duplication, but emergency reboots could be a possibility.Is it worth the risk?Yes, a million times yes. We can not go forward with the current code. It has to be fixed, then new code will be written correctly.Is the Dragon Tombs next week?No... There will still be a bit of time before its ready, but this was the major hurdle from even working on the Tombs.When will this update be out?With the 1.4.6 EMC update. This change pretty much holds us up from going to 1.4.6 even if Bukkit is ready. But hopefully will be done in next 2 days and we can potentially see 1.4.6 by Sunday, but if not it will be mid week next week (Sorry, no EMC work on Christmas...)Can we remove or up the entity count?No. Entities can still cause a lot of lag if there are too many. Removing one problem does not mean we should let another one go uncontrolled.