It would be good if they added a way to smelt tools back to original items like gold swords into ingots
People could also do the same with books. But we have amazing moderators that help put that kind of stuff out of circulation
1. Ways to make sheep your pet like a dog. 2. automatic sheep shearer (fluffy sheep go in, naked sheep come out) 3. Boats that dont break upon hitting land. 4. Lava boats 5. Some creepy bad guy that is like slender man and is the only one in the game, to add a little spice. 6. More wool colors 7. Ghast repellent. 8. Make it where sheep can wear clothes. Thats what I want to see....
My list of ideas that'll never happen: New biomes! New mobs More tiers of tools and armor Better bows (iron, diamond, etc) Amulets! (These would cost xp. Maybe spawn skeleton and auto-fortune for a set time. I would like a seperate inventory for these, maybe hold 3 at a time?) More generated structures Mod support New dimensions (I want DivineRPG so much! Not updated, though)
Just add mod support. That's all we need. Stop focusing on things already added by mods, because if you allow mods to be integrated seamlessly they'll become useless updates anyway.
If they implement big movable ships that actually can sink, I would definitely build the Titanic. Lifeboat anyone?
I like hydration factors, but usually water is a pain in the butt to find and you end up dying really quickly in zombie games like DayZ, WarZ and Project Zomboid. I want turtles, fish, axolotls, crocodiles, snakes, tameable horses, haybales, iguanas, chameleons, monkeys and Bananas.
I want them to add everything in mocreatures, and a new biome "Tropical Biome" It would basically be like this: http://www.blueplanetbiomes.org/rainforest.htm it rains on the surface alot but there is alot of wood and cool mobs and such there, also a new specift ore; The Ruby; added into this tropical biome also the biome would be very large natually/