The economy is suffering because people are buying rupees/vouchers from the site.. While it's good for EMC, it's not so good for the economy.
To everyone who has been having trouble making rupees, go mine a DC of Quartz or obsidian and auction it... Should be able to get 2-3+ DCs p/week (of quartz) mining for between 30 minutes and an hour a day, and 2 DCs is worth over 200k. kthxbai
Dang really!? Last time I actually played, I was buying diamonds from jennypoo and other places for around 25r jeez prices went up a ton, I actually logged on a few months ago and diamonds were around 60r each and I thought that was high, why did they go up? Was there an update to make them more rare
Could the Empire be turning into a Traditional market? Traditional Markets are where everyone has to get their resources for themselves? It could be a reason why supply is up and contributing to lower prices. As for me, I wanted to go into the Enchanted book market and it looks like I have to wait. As I remember on smp8 PeculiarPotato shown me a Enchantment shop that was selling books >100r (I will not advertise their store) It kinda crushed my dreams of opening my mall for a while and contributed why I am building on smp1 creatively than for market gains. I believe since the idea of malls/bulk buying and using alternate accounts for personal gain have contributed to the slump. I might have a radical idea. Have a 2 week shutdown of all major malls, shops, bulk shops, and bulk services. This isn't the only idea that thought up, but what this does it uplifts new players to sell items. Sure, it hurts the major millionaires profit margins, but listen having 2 weeks of no income isn't a big deal. I lived with 400k for a long while guess what I had at the end of the 2 weeks? 360k. It's called budgeting it's a good skill to learn. Have all major malls, shops, bulk shops, and bulk services work together and set a Default Price. Players will look upon other shops for their prices and set their shops to that price. If many of the shops have the same price, people will be inclined to set and buy at those prices. If there must be a change in the price, they all must talk about the change and adjust accordingly. Partnering together to keep prices high. Let's be clear about the PROMO Market... Demand for promos really depend on what the item is. For example, I love the new 100k pick the Mineral Mincer. It's a great pick to use to mine obsidian and strip mine. I have heard ever since they stopped selling them at stores prices have been rising steadily. As Demand gets higher, prices will be higher. Mincers are now around 70k and I expect that price to rise as this month ends. You need to find a promo that hasn't been sold to the market in a while. I'll edit more later...
RAID THE SHOPS FOR INCOME EQUALITY! POWER TO THE PEOPLE! WE DEMAND A MANDATORY SHUTDOWN OF ALL LARGE MALLS AND BULK SUPPLIERS MAKING MORE THAN 10K RUPEES A WEEK!
Viva la resistance! Good ideas, but realistically, I can't imagine this ever actually happening. I don't think it's a realistic thing to ask all economic activity on EMC (or even most of it) to stop for any amount of time. Additionally, I think it's healthy to have different prices on promos. Go capitalism! (Kappa... mostly)
As someone who's been on the server for 4 years (Has it really been 4 already?) I've actually noticed a rise in price over time. When I was new, I noticed that selling diamonds for anything over 50 rupees and gold for anything over 7 rupees was considered overpriced. Now you're lucky if you even find diamonds for ~80 and gold for ~15. NOTE: It's been a while since I've actively played in game, so I don't exactly know how accurate my price estimates are. EDIT: Also, I've thought that it's easier to get rupees now than ever. Just my opinion, though. It might be harder for some players than others.
As you think that, it isn't. Parnership is a better term for it. If you parner up player a and player b can charge together a higher price without competing. That contributes low prices and high supply.
I said communism. The rich should share their wealth with the poor. We should all be middle class people.
As we see in history. USSR the largest socialist country fail due to human nature to compete. My ideas are more socialist than anything.
I don't have a problem shutting down my store as part of an experiment, but it wouldn't be possible to get everyone to go along with this. Nonetheless I believe the supply is high and demand is low which results in prices for items costing less. The community is what controls the demand of anything that can be sold. Whether it being players gathering their own items instead of buying from others. Or if there is a huge supply and demand is low it's just the way it will be at that time in the markets. The reason new promos are cheap when they come out and then rise with time is because the supply becomes low and if the demand is there it will increase the value. Yes players buying Vouchers from the site and reselling them for rupees is driving the value lower. Why? Because it's easier to buy something for $20 and resell it in game for 350k+ than it is to spend hours and hours trying to farm items to sell in the market for rupees outweighs the time value while gaming. As mentioned above it takes 8-10 hours to mine up Quartz ore or obsidian and try to resell it for 200k or whatever. Okay it's easier to go to a job and make 10-20$ per hour in real life and buy and voucher on the site to resell it for 300-350k, With the supporter vouchers being more common now, drives value down, and more people will be supporters in game. It's just how I see these things at the moment, and decided to use layman's terms.
The economy is fluid. I wouldn't call the current state a crisis. Certain items are in higher supply as they are in demand, while other items are in higher demand than supply. Which items are in a bear market vs bull market fluctuate always. One week every single shop on EMC might be overflowed with glass, but then the next week, someone with a huge wallet might start a project and deplete all of the major shops with glass. Another thing to consider is EMC is growing. We, as a community, have many more members than we did a year ago. As a starting player, the majority of the time, the best way to gain money is to gather resources from the waste and sell. Same reason most mega-malls and shops will see an huge influx of sales to their shop when the waste resets. In all honesty, money on this server is extremely easy to get. It's a matter of looking for the right niche, capitalizing on it while it's hot, then moving on when it grows cold. 2 months ago an auction of Iron Blocks sold for 245k. There hadn't been an auction of that for a couple weeks prior. However, immediately after that one closed... there were about 2 auctions a week of iron blocks, on average. Effectively driving the price down. I follow this method often. Find something that is in low supply, sell it, alot of it. Then get out once everyone else gets into it. Find something else, rinse, repeat.
As already stated by some others up there: Welcome to basic economy If the demand rises while the supply remains the same then prices will rise. If the demand lowers while the supply remains the same then prices will drop. If the demand remains the same while the supply rises then the prices will drop. If the demand remains the same while the supply drops then the prices will rises So I wouldn't call this a crisis but merely a situation which started due to cause and effect. And who said that playing Minecraft couldn't have a bit of educational value to it?