I think I might have made that a little unclear, (Like all of my ideas, anyway ) by that I meant you would be able to store it in a chest, (or any other container) but it cannot be in someone else's inventory, it will be tied to you. Example; PlayerA puts soulbound onto an item then stores it into a chest that PlayerB has access to. PlayerB can view it, but cannot take it out and/or move or use it in anyway. In my mind, anyways.