As some people might know (once they've stopped looking at all the biomes ), once of the new features added in was /summon feature.This allows you to summon pretty much any entity into the game.You can also assign custom data to them as well.So I thought we could take the time to share what we've managed to spawn in as well as share some tips. I'll start with this, (with some inspiration from EMC ) Code: /summon EntityHorse ~0 ~0 ~0 {Type:4,CustomNameVisible:1,CustomName:"Aikar's Steed"}
I think I might have some fun with this... I wonder if there are any hidden mobs in vanilla other then giants.
I am stuck at the moment with getting a skeleton to spawn with a diamond sword. This is what I have so far, if anyone wants to input Code: /summon Skeleton ~0 ~0 ~0 {Equipment:{Count:1,Damage:"0",id:276}}
Reddit, I love you Code: /summon Skeleton ~ ~ ~ {Equipment:[{id:276},{id:298},{id:311},{id:298},{id:298}]}
problem is, they wont use a sword only wither skeletons know how to use a sword, normal skeletons get the Bow AI.
Somebody wants to party! Look at that skele dance! Can you summon a spider jockey, or perhaps some mob riding on a horse or even some other spider or hostile? Also, can you summon mobs with different blocks on their heads as helmets?
Do a pic of a skeleton in full leather armor (dyed blue if possible. Oh, and enchanted) holding an enchanted bow and sitting on a bat! Then name it... Um... Merliz. I want to practice this stuff, it looks amazing! Try spawning an Enderdragon as well.
Would command blocks be able to use this? (Sorry if this is a silly question, I have no knowledge of coding lol)