[Suggestion] To ban Casinos From EMC

Discussion in 'Suggestion Box Archives' started by CliffCraft, Jan 25, 2018.

?

Do you agree with this about casinos?

Yes 28 vote(s) 41.8%
No 39 vote(s) 58.2%
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  1. Money shall not be gained through luck.
    -NihilegoBuil
    PhoenixAffinity likes this.
  2. Lol -1

    My reasoning: IT IS JUST A GAME WITH VIRTUAL MONEY
  3. -1
    People can spend their money how they like and it is only virtual money (as stated above lul)
    It is a fast and great way for the owner to make money, especially if they are in need of it and the players don't have to go there if they don't want to, they aren't forced. People simply go because they want to win whatever is put up or maybe even simply bored and it's a good way to pass time lol. People even find it enjoyable to go to casino's (like me hehe, I just get a lil bit addicted and spend all my money which is hilarious [and I gamble within my house irl xD])
    ChespinLover77 and Theomglover like this.
  4. that's a good one.
  5. my take on this is that they should be allowed. but to who ever thinks that its only beneficial to the owner is only half right because the customer using the slot machine should know the risk of gambling and its all about chance. both sides are benefiting from the game.

    edit: if anything its teaching people who don't usually gamble the risk of gambling.
  6. Within the empire People should be allowed to spend what ever amount of money that they want to. We should be able to apply by the rules and in which do what ever we please. I don't see how this would affect anyone
  7. From a morale and PG perspective I definitely agree with you. It seems a bit weird that EMC is said to be PG+ ('Extra Mild Chat' anyone?) and then they still allow players to gamble their money away. Sometimes this can even cause a (mild!) bit of ruckuge in town chat when (mostly younger, so I assume) players lose all their money.

    But I have to go -1 on the suggestion. And trust me: that is coming from someone who (usually) always warns his home server whenever a "casino advert" comes along that "remember: the casino always wins". Heck, I even started plain out warning the whole community last year when I wrote this post/guide.

    The reason why I'm against the suggestion is because it can make one heck of a learning experience. I'd rather see that younger players lose all their rupees on the Empire, rant about it in town chat (some players can get upset, and I can't really blame 'm) and most of all: learn a valuable life experience while it hasn't hurt them IRL yet!

    I seriously hope and like to believe that players getting upset about gambling within EMC will have experienced something to remember. So the moment they get confronted with real life gambling they may think back about almost getting muted on the Empire (and this weird guy explaining some stuff to them) so that they'll either 1) Don't gamble at all or 2) Set aside an X amount of cash and only lose that part.

    Trying to hide the ugly truth will only have 1 effect: people get to learn it in an even harder way.

    As said: they're better off losing all their virtual rupees than real life cash.

    But that doesn't mean I don't agree with your suggestion. I am in full support of it and I think it's a good thing you made it!
  8. Ok! I can agree! BUT.... Is killing undead monsters family friendly? Is player vs. player fights to the virtual death family friendly? Is Smp8 family friendly!??!?
    LordessLevy and TheCritic like this.
  9. This is pretty much everything that has ever existed. By this logic, we need to ban anything that generates profit on EMC, including promos and player shops
  10. Sorry but that comparison is plain out wrong. Promo's make money, but that's only because players want them. There is no false promise about fame and fortune, which is pretty standard with casino advertising. With casino's players are somewhat lured with "a chance to win a diamond voucher!!" (for example).

    With promos (and player shops) this is simply not a thing. Players need or want stuff (whether it's a promo or regular item) and then pay rupees to get just that. There is no chance factor involved.

    You're comparing apples and oranges here.

    (edit)

    As to the 90% comment.. I'm pretty sure that if a player shop would try to do that they risk getting into trouble with staff for scamming. One of the vaguest rules there is (IMO) but it's still a thing and very sporadically being enforced.

  11. It really isn't. I went off of this quote like some sort of AI here - I interpreted what I typed exactly as typed.

    Players can benefit from casinos in the same fashion as player shops if/when the hit the jackpot; they want/need the big payout, voucher, yada yada yada

    Still standing by my previous quote with only benefiting the owner.
  12. Pardon?
  13. Joking...
    LordessLevy likes this.
  14. Have to disagree. Again :)

    You cannot compare casino's with player shops like this in my opinion. What about restocking, what about staying competitive with other player shops, what about (the big one): players actually advertising for your shop?!

    Try asking about buying stuff on SMP2. Chances are seriously high that you'll get to hear /v +poof or /v +hsp.

    Now try asking about casino's. Would you really share a profitable casino with others at the risk of them usurping your winner spree? ;) (ok, now I'm playing the devils advocate, sorry ;))

    Seriously though: casino's really cannot be compared to player shops like this.

    A player shop, when done right, gets you income right away. A casino....

    I feel a shell vent coming up :D

    SO yeah... I was at a local snackbar with a friend and there was a slot machine which was obviously important because "this is how you get free food!". We had some fries, talked stuff over and my friend was playing (this happened quite a long time ago, before the Euro was a thing). He started playing with "left over cash" and nothing. So he exchanged 10 guilders for coins and started playing again. This was his moment. Unfortunately no go, but he was sure: this was going to happen. He then asked me for some change because this was going to happen. I got amused and well, who cares.

    Another 10 guilders went into the machine and I have to admit.... He did pull something off because the next thing 50 guilders came out. Ten for me and... "I won 40 guilders, you see this is working?", is what I got.

    Errrr, no. You won 30 at best I told him because he started throwing junk into the machine (I don't recall, I wouldn't be surprised if that came close to 10 as well), then another 20 and then he got a winning.

    But as soon as he won something he totally forgot about the investment it took him to get there. He didn't win 50, he invested 30 (roughly speaking) so at best he got 20 out of that stuff.

    Same here.... How much did players put into it before something came out? :)

    You seriously cannot compare this with player shops I think.
  15. I can't really say I agree with them.....I just can't. I think that the point they are better off to learn now, then in RL...sure....but at the same time, I don't see the point of them......Especially on a server......I just find it odd... Also, as of late, all I ever see is newer players wanting to make rupees and then a casino ad pops up and bam they go only to loose what few rupees they have....Instead of these why not invest like TheCritic has with his emerald trading...now that is a way to help new players, and help the younger kiddos make some rupees! I always try and stay neutral and see it from both sides and I do....But I have to say I don't agree with the casino's, it doesn't benefit the player economy one bit... and I agree, The Casino ALWAYS wins <3
  16. I think the problem with these 'casino games' is that they are the basic slot style/roulette style games like in most casinos which is pure probability and luck. There are other alternative redstone games which some can have some skill in, in order to make some rupees. However those types of games intend to be much larger and may require a 'host' player to run. I've tinkered around with skill based games on my free time in Stage and I can say there are others you can build that aren't luck based like a slot machine. Also YouTube can help you construct a few of these games.
    PhoenixAffinity, dave3k and Tuqueque like this.
  17. -2 because the main theme of EMC is: PLAY YOUR WAY
    minus two points because it is both the players of the casino games way to play or not, and the owners of the casino to operate a casino.

    if you do not wish to visit a casino or have a gambling addiction ask for perms to be removed
    LordessLevy and BrenRGerm like this.
  18. also cliffcraft....didnt you just have a casino grand opening with Laae like three days ago?
  19. no i do not have a single casino game nor did i participate
  20. It's really up to everyone's self control what if other players have lots of rupees and doesn't know what to spend it in and want a chance in getting more, they could lose or they could win. There are lots of unfair ways to make money on EMC so why should casino's be removed?
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