The current player settings is effective, just not very pretty. I suggest a little GUI change. I have made a double chest and placed some items that go with the corresponding setting.Head - Head Drop SettingsNote Block - Chat NotificationsDiamond Sword - Difficulty SettingsMap - Map SettingsChest - Player Shop NotificationsPaper - InformationEmerald - Token Notifications For items with only one option, the place simply clicks on the item to toggle it on/off. For options with more than one option, like the Chat Notifications, the player clicks the item and is sent to another GUI.Chat GUIRed - DecreaseGreen - IncreaseHover over the note blocks to see which setting is which Difficulty Settings GUIGreen - EasyYellow - DefaultOrange - HardRed - Torture Head Drop Settings GUIHead - PVESword - PVPGreen - OnRed - Off I use panes because they fill up the entire slot. I believe that this will be way more easier than the current set up.
This looks a lot prettier than how it is currently laid out, I like the idea! It would be easier to use too, a lot more visual. If we have time to implement it then I say +1 from me!
Hm, I don't really like that. With the current system you can see at first sight what options are listed where, and how you can change them. With your idea, you'll need to hover over things. It also needs an extra click. For example, for setting the difficult to 8, you first click on difficulty and then on 8. While in the current system you can just click eight right away. The decrease/increase option would need even more clicks.
Current System: /ps Click Change Difficulty Click 8 My System: /ps Click the Sword (Change Difficulty) Click the 8th pane, red. Not much of a difference. One has pictures, one has text. Edit: The only real reason I suggest this is this: Spam
Oh whoops, yes, you're right. And the pictures are also pretty straight-forward... okay, you've convinced me!