Hey guys,Before I start, I would just like to say that even I'm not 100% sure whether or not I support this idea - I just want to throw it out there - so I will remain neutral. I do know, however, that it would clean up the wild spawn and outpost area either in the wastelands, wild (and nether?)What it would mean is basically that the closer to spawn you are, the higher the rank you have to be to build/destroy/play. Of course this would only last for a certain area - to the end of the reset zone? The (N.B. I'd like to keep them fairly small - 60 blocks wide?) sections would all be even, everyone could travel through them no matter what rank and could work a little like this: Pros:Would clean up the area around the spawns effectively, getting a bit messier the further you go out from this "zone"New perks?Would actually drive more players to go further out in the wild/wastelands to build and mineCons:Sort of drives towards the direction and opinion of "oh that's unfair, supporters have it easier and can get stuff more easily than other members"Limits where people can build in the wild... We don't really want that.At the end of the day it might really just be extending the protected spawn?Perhaps a bit overpowered?A lot more complaining from regular players, reasonable I suppose.May make those players that don't like running out more than 200 blocks feel like they're being "forced" to support.If you can think of any more for either side, please post them and as always, what do you think?