Preface: no guarantee on IF this would happen or WHEN (as other new bugs/features/improvements have priority).Alright. So this is normally something I would delegate out to our creative staff to help me brainstorm, but I think this could use some feedback from you! I lack a bit in the creative realm.The topic for today is an interface to view achievements (or other stuff)!This is a long desired feature for EMC http://track.emc.gs/issue/EMC-364 and at this time; I do not want suggestions on specific achievements that we could add (for another time).I am looking for suggestions on how to organize this type of information inside one of my chest interface screens. Not only the organization, but also the design.Important aspects to keep in mind:Size of the inventory (multiples of 9; up to double chest size).Groups/categories of achievements (possibly examples: New player; Town; Shops; Frontier; etc.)Extra buttons that control something on this screen.What type of item would represent these various buttons, symbols, achievements.Placement of these buttons inside the inventory.Potential lore to show when hovering (don't worry about color schemes - will align it to match EMC's standard in-game colors).Consider other future uses of this system; like quests, stats, or other?If I can get some feedback on what the design could look like; honestly that is the hardest part for this interface. Already have the infrastructure for the chest interface system finished.Adding actual achievements is actually a much more complex task that is a whole different conversation (lots more complicated).Questions? I will probably answer tomorrow; don't expect quick replies depending on the time.