1.5 Minecraft Development Thread

Discussion in 'General Minecraft Discussion' started by AlexC__, Jan 4, 2013.

?

Wild and/or Nether reset for 1.5?

Yes! 30 vote(s) 34.1%
No! 58 vote(s) 65.9%

  1. lol im getting so many lieeeeks
    WeirdManaico likes this.
  2. Suicidal minecarts... This could be used in mob traps eh?
    battmeghs likes this.
  3. Possibly, but a big waste of TNT
    battmeghs likes this.
  4. Definitely... If you've got surplus though.
  5. But we cant PVP so no human heads :( unless they sold them in the shop :p
    607 likes this.
  6. It was mainly in relation to normal skeletons, creepers and zombies!
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    Screenshot 13w03a - Released January 17th - Download link: (Mojang AB owns all the rights, I am just posting it to make your life easier) http://goo.gl/qq4ZS

    • Improved command blocks
      • Comparators fed by command blocks will now indicate whether the last run command was run successfully
      • Added /testfor command to test for players, use comparators to get an analog redstone signal indicating the amount of found players
    • Improved detector rails
      • Comparators powered by them now give out a signal depending on the fullness of the container on the rail
    • Improved Quartz blocks
      • Pillar Quartz Blocks can now be placed in any orientation - placement works like with wooden logs
    • Added a new Dropper block.
      • Places items in containers in front of them, if there is no container it will dispense the item without using it
      • A dispenser 'shoots' items at you, while a dropper 'throws' items at you[3]
      • Crafting recipe is 7 cobblestone in the shape of a ∩, a hopper in the middle, redstone dust at the bottom
    • Improved the menu
      • Added some new chat options in multiplayer menu: Focused Height, Unfocused Heightand Width
      • Moved the texture packs button (no longer appears on the main menu) - You can now change texture packs in-game
    • Improved Minecart with TNT
      • When blown up using activator rails, they no longer destroy rails and supporting blocks
      • Still blows up redstone materials
    • Creating a infinite water source no longer needs a block underneath, but has to have a water source block.
      • This means you won't ruin rivers/oceans with Buckets
    • Made skeletons significantly harder to melee and
      • Scales to difficulty
      • They now shoot faster when their target is closer
      • They shoot players one block away
    • Made zombies harder to shoot
      • Scales to difficulty
      • They now group up on targets
      • When on fire, they can now set players on fire
      • Now become aggresive when shot from further away
    • Added a Minecart with Hopper
      • Crafting recipe is a hopper on top of a minecart
    Bug fixes:
    • Fixed "<player> was knocked into the void by <player>" failing to show
    • Fixed TNT carts exploding instantly when derailing
    • MC-592 - Dying stacked leather armor duplicates the armor
    • MC-916 - Water does not form source blocks properly on top of existing source blocks
    • MC-2582 - Powered/activator rail on slope stays powered/activated
    • MC-2711 - Jukebox crashes when breaking with no record inside
    • MC-3169 - Wither In Peaceful spawns very glitchy
    • MC-3449 - Block breaking resets when the item you're holding changes
    • MC-5719 - Clicking on items in inventory is delayed or does not work
    • MC-5737 - World generating in stripped parts
    • MC-5744 - Daylight sensor emits power in the nether even though there's no day or night there
    • MC-6757 - Game crashes trying to render blocks 55, 64, 71, 95 as items
    • MC-6833 - Doubled up TNT Carts creates huge lag ("Nuclear minecarts")
    • MC-7085 - Debug file "stitched_items.png" overlays textures on itself
    • MC-7108 - Hoppers grab/put items from/into chests that aren't connected
    • MC-7111 - Melon and Pumpkin seed stems use the fully grown texture scaled down to the right size
    • MC-7119 - Cake uses inside texture on all sides when placed
    • MC-7125 - Hopper doesn't get the correct powered state when placed
    • MC-7141 - More items going into a hopper than it can hold can duplicate the items
    • MC-7622 - Hopper's name doesn't change in its GUI after renamed in anvil
    • MC-7623 - Death message shows java entity name (w/ fireballs)
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    607, jkjkjk182 and mba2012 like this.
  8. Things I found interesting

    • Improved detector rails - wow
    • Pillar quartz blocks - good for decoration
    • ANOTHER new block - dropper (hopper's cousin?)
    • No more ruining rivers and oceans by getting water from them - how nice :D
    • Was there really a need to make skeletons harder? - I already hate them so much!
    • Zombies on fire can now catch players on fire.... - great -_-
    • Bug fixes included nuclear minecarts - I want one
    Thanks Alex :)
    jkjkjk182 and mba2012 like this.