Server Problems? Post Here!

Discussion in 'Empire Help & Support' started by JackBiggin, Feb 1, 2014.

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  1. I coulda sworn it was soulbound.

    btw, someone might want to do something about the pack near the Maximus portal on the nether rail line, it was a BIG pack.
  2. What pack ? going to check.
    Edit: seeing weird blocks next to my track heading to maximus.
  3. Not found blocks on maximus lines. but seen other strange things.
  4. Ya, someone changed all the lines, and added blocks in between.
  5. Oh, and I meant the pack of netherhounds.
  6. I am getting some serious rubber-banding dealing with throwing eggs. I am using an autoclicker and this lag is killing it lol.

    The amount of lag is the same as it was before the reboot.
    mba2012 and Ultimamaxx like this.
  7. The Plot next to mine is causing me to crash every time i try to join, he has a Firework loop thingy, where fireworks keep getting launched continuously.
    It's on SMP1, Plot No. 1030
  8. Ok there is clearly a problem with lag in using/placing items. That or there was a cap put on how much can be used/placed per [timeframe]. I use an autoclicker to place seeds since it takes forever normally, and now it is more work to use an autoclicker to do that than just place them by hand.
  9. It's cause Mojang is doing that one thing so people are canceling their supporterships.. it makes Aikar lose a lot of money and then he can't put in as much money as he did before into the server's speed and reliability....
  10. Yes, Spigot did just add some kind of limiter on interacting to prevent tools from doing it.

    Though I don't think I would want to tweak that unless its triggered without tool usage.
  11. Why you use autoclicker for seeds ?
    Just hold the mousebutton and walk backwards. to the begin of the farm land.
    Yes i say backwards. because it seems when you walk forward your missing more blocks that get seeds.
    607 likes this.
  12. It does it when I do fast clicking by holding the mouse with my left hand, and rapidly clicking with my right. I get that they are trying to optimize performance, but why nerf it it to the point where an autoclicker is unusable? I can't think of a situation where an autoclicker actually does impact server performance.

    When using it worked, it was really fast. You can run and place two rows without missing a signle spot if you do it right.
  13. Same here, it happens when I'm trying to build something (without an autoclicker)......
    jkjkjk182 likes this.
  14. It's to block other mods that spam packet interactions, for things such as PVP and mob combat.

    Spigot isn't only about performance, but also includes anti cheat stuff too.

    How does spam clicking this fast actually save you time though? you still have to move the mouse around to point to the dirt to place them on and move to new unplaced dirt.
  15. Maybe that's his problem. (it gets even worse when you have a beacon next to your residence :rolleyes:)
    jkjkjk182 likes this.
  16. Another way it helps is that you can pan click in an arc of about five blocks, and fill up a huge area just walking without stopping. Another use for an autoclicker is to build two high walls with it. You normally can run forward on top of the wall and it greatly reduces build time. Testing that now, the new limiter not only reduces the allowed clicks, but it also rolled back any block I placed while it was turned on. This is similar to the way it would block me from throwing a majority of my chicken eggs (not spawn eggs). With throwing chicken eggs, I could get 100 chicks in less than two minutes, which required going through several inventories of eggs. Without an autoclicker, it would take ages, or I would have to create a rapid dispenser setup which would almost certainly hurt performance more than a bunch of clicks.

    The anticheat stuff is nice, but doesn't really have a place here, does it? We don't need stuff for PvP, and mob combat already had a limiter on it. Would this also affect the autocrafting feature in the Macro mod?
  17. I see it to now in place railtracks in blocks of 16. it sometimes happens that 1 railtrack dissapear when am at then end, so you need to remove the last one and place it in the appearing gap. soemtimes more tracks dont get placed. its seems to be worse then in the past.
    jkjkjk182 likes this.
  18. STrange, i see track i palce get returned to me. and that why i get missing track parts. buggy mojang
    jkjkjk182 likes this.
  19. It's not Mojang, I think it's the new limiter.
  20. If the lag things a real big deal, how about doing a clear-entity thingy, where you get rid of all the items every 5 minutes or something?
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