[suggestion] a way to insta mine deepslate

Discussion in 'The Suggestion Box' started by tuqueque, Jun 14, 2025.

  1. i don't care how's implemented, allow for instamine deepslate

    can be a pickaxe you buy with tokens with efficiency 7 but only mines deepslate or a potion with haste 4,5(not sure whats needed) which also is bought with tokens

    ideas are welcome from consumables, promos/custom items, token use, or something else to allow for it.

    discuss!
    We3_MPO, Bulkinc and Upmostlocket106 like this.
  2. how about a promo pick that doesnt instamine, but mines a 3x3 area instead :p
    Bulkinc, Upmostlocket106 and tuqueque like this.
  3. Been asking for this for years...
  4. I use TNT, :D
    We3_MPO likes this.
  5. Just curious but how many tokens do you think 5 minutes of haste 3 or 4 would be worth?

    ~Socks
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  6. for the pick which insta mines deepslate:
    if you can add other enchants: mending/unbreaking I'd say 150k-200k tokens
    if its a consumable (ie. not infinite 15-25k)

    If I were the server offering, I would do 15min or 60min chunks, not 5 mins...
    for 15mins of haste I'd say 10k
    30k for 1 hour
    +-50% depending if you want it to be more accessible or less from a game design stand point...

    I'd say overall, making life easier to gather stuff, so that more creations can be made with less hassle to gather itemss to build with.

    However thats a very awful guesstimate since I haven't farmed/hunted for tokens in years... currently have 400k tokens
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  7. Currently the only way to instamine deepslate is using a Voter's helmet and be underwater while mining. But a haste potion would be amazing
    Fred_TWK, BlockHead_56, 607 and 2 others like this.
  8. What do you consider a good price for deepslate? Just asking for a friend who has a shop :p
    BlockHead_56 likes this.
  9. I think around 2.5 a piece would be a good price
    BlockHead_56, ultipig and tuqueque like this.
  10. Wow , I think I sell it 1 for 1 :D. I only have about 100 chests in stock ;)
    If you need bulk you will have to DM me
    BlockHead_56 likes this.
  11. Thank you for this tip. I've had the voter's helmet hanging on the wall for years. I still can't believe I was unaware of it's ability for so long.

    Blockhead_56 and I have started another chunk clearing project and with your advice it's like clearing sandstone!
  12. Huh, cool that there was a method out there already and not everyone knew about it. :D To me a non-enchantable pickaxe for tokens would make sense... but I'm not sure if it should be deepslate-specific, couldn't it just have a high efficiency enchantment? Or would that make it too strong for obsidian mining?
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  13. If there were a pickaxe that could instamine deep slate; what would you call it?

    I like the idea of a token sink and would have loved to waste all my tokens when I mined out several chunks all the way to bedrock. What a fun few months that was.

    I also think it will be a slight bump to the economy.



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  14. "Hathor" -- goddess of mining
    "Lady of Deepslate" -- based off of alt names of Hathor the Lady of Turquoise
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  15. tuqueque likes this.
  16. Thank you! This is a great addition to the game but is it possible for there to be a silk touch version too? I like to keep the deepslate ores as ore blocks when mining to help keeping my inventory from filling too quickly.

    Edit: Thank you MrSocks75 for the awesome pickaxe. Rethinking my initial comment over the first cup of coffee it sounds unappreciative and I certainly don't mean it to be like that.
    tuqueque likes this.
  17. The short answer, no.

    The more longer answer is, balance. This is an OP pickaxe so it has to be balanced with the fact that it will break and the other enchantments don't make it too OP. The idea of this pickaxe is for mining. It will do that very well. But that is it. Silk Touch is for collecting resources, imo. You can still collect them with this pickaxe but as you said it will fill your inventory faster. That's the balance part. Coming up with or implementing these types of items is all about finding a "reasonable" balance and that it what we have here.

    I didn't think that.

    ~Socks