[POSSIBLE BUG (?)] Pistons Not Working Cross-Subzone

Discussion in 'Empire Help & Support' started by CraftyCosmic, Mar 19, 2018.

  1. So, I made an automatic wall generator here on EMC, and I decided that I want anybody to be able to use it and be able to destroy the cobble the generator makes, so I made a subzone that allows for the players to destroy the cobble (and only the cobble, down to the floor), but now the pistons just refuse to work, and stop at the border to the subzone. Is this a big ol' bug, or is it just the fact that players should not be able to push blocks off of their res?
    OriginalScuf and JesusPower2 like this.
  2. hmm, I will see if I can find the fix to this. I am sure it is related to the not pushing blocks off of their res.
    JesusPower2 likes this.
  3. Found a tentative fix. Next update should resolve your issue.
  4. Ethy202 - The Bug Finder of EMC.
  5. According to the internet, chickens eat a wide variety of bugs. I'm sure it's appreciated!
  6. Hmm i thought i submitted something like this already. Glad they fixed it, but i complained numerous times even to SS about this bug. Guess I missed the PM :p

    Good job dev team.
    OriginalScuf likes this.
  7. I do recall someone reporting it before now. I'm sure I was busy irl and it got overlooked
    ttyler333 likes this.
  8. i think i just found elytra scoot mode aside from this bug.
    q1zx likes this.
  9. Eh, that one's pretty common knowledge. Can be fixed by relogging.
    Ethy202 likes this.