Hello! I'm Seffy and some of you might know me from random giving of fish, or the fact that I lurk on SMP8 all day.I'm going to Preface this thread by saying that this project that I undertook with FatAndyTheGreat, and rdmaster is not a project for everyone. Some of you may not like the idea. I'm okay with that. Let's dispense with the "that is stupid" or "You should put in a crusher" beforehand. We chose not to implement certain things. That being said: Working together with several people for input has led to a greater creation, so feel free to note things you think would be useful in this design. If we don't use it, someone who sees this thread might, and your input could help them.I first began to think of making a Murder Hole when they allowed multiple types of mob heads to drop. I am not very good at surviving in the wild for extended periods. I have a condition that limits my focus. While I have a long attention span, I am not good at paying attention to more than one thing. I never cave, because I almost always die (Instead I branch mine with lots of torches) So I wanted to make someplace where I could kill mobs for their drops without having to worry about dieing so easily.I rejected a shooting range, as it would require a massive amount of hoppers and bows don't take looting as an enchantment. So instead I decided to make something I had made previously on my single player. In that world I had done little more than convert a mine into a mob chute. On EMC we decided to incorporate functions that a dropper would normally have.The Following Images are the result of a Joint effort between FatAndyTheGreat, rdmaster, and I.This is a picture of a porthole we use to snipe bats. If you look carefully you can see the spawning pads. The best way to activate it is to walk in a circle. the mobs wander to find you, get caught in the chutes, and fall to be killed by you. On the opposing side mobs spawn while you kill those. Its basically the opposite of a dropper, in that you have to actively kill the mobs to have more spawn. Bonus: after a few circuits around the killing floor there will be mobs every time you come to the middle of a cell. AFKing in the Murder hole is silly. Although we did make it possible with use of trapped doors.We also have some things we have added, such as capture cages for baby zombie villagers, a farm, an Enchanting area, and Storage.Since we completed it, they announced the dragon stone shards and such. So, There is that.If you would like to see the guts of the Murder Hole for yourself, I have built a sample, showing the process of its creation. It is on SMP8, on res number 16715. Follow the yellow arrow.Feel free to ask us questions about it.