If you don't bother reading the full post - please don't bother replying. We don't need another spam post.I had a very nice discussion on SMP1 last night about the ingame value of rupees and what will initially happen with the current flow of rupees into the market.So here at my thoughts and the "problem" as i see it.InformationEmpireMinecraft has grown by +100% the last month, making the overall contributed daily rupees bonus - doubled!I've been standing in the Town Shop (/shop) on SMP1, SMP2, and SMP4 for an hour on each server when 45+ people were on the server. This was to observe how many people would use the shop. The observation gave me the shocking fact that only 13 people went to the shop - and only 2 bought something. (btw - sorry for messaging you guys )The above information should give a clear picture of the EmpireMinecraft rupees flow.There is a whole lot of rupees being pumped into the market each day by the daily bonus - but no way for the rupees to get out or removed from the market.In these days you guys have probably heard "the bubble burst" a little to much - and even though in real life the current situation is a little more important it will have the same effect on EmpireMinecraft. Our rupees will loose ingame value.Everyone will in the end have hundred-thousands of rupees - and the prices will skyrocket due to the high demand on items - and in the end, ~5% of the players (the once with high demanded items) will sit on 80% of the ingame rupees and they can pretty much dictate the prices on the servers.What do i suggest? The solution (as i see it) is fairly simple.We need something that can constant drain the market rupees - without being trade-able (like the current /vault.This can be something like:Making a "World Chat" that costs 5 rupees to write in (/ch w).Moving a full res to another server (once a week limit) at a high price.Custom ingame name colors (pay pr. week) at a medium price.Setting up a shop will cost 1-5 rupees.Using the teleport to North,East,West,South will cost 5 rupees.These are just the initial thoughts on the ways to make the benefits cost a little rupees - and even out the market so we don't end up thinking rupees are useless. So, give some thoughts to the problem - let me see if I'm the only one who's done this observation and lets get some suggestions going that can be useful.Maybe add some high priced (20k+) epic things for the guys with a lot of rupees.