smp7 - jungle outpost

Discussion in 'Frontier and Player Outposts' started by zulu9, Mar 13, 2012.

  1. Ok. Guys if you see any dirt pillars around, before destroying them please look for a sign saying mba2012 is using this to film, or something along those lines.
    Jakres likes this.
  2. People are squishy, but you have to deal with them...
    Jakres likes this.
  3. You make games, you have to know what people want.
    Jakres likes this.
  4. You haven't really made it as a man until you've made at least one enemy...
    Jakres, L0tad, 72Volt and 1 other person like this.
  5. Who's yours? Another game company? :p
    Jakres likes this.
  6. Oh, I don't know about that, plenty of games get made without people every figuring out what the customer wants. I'm not saying those games do very well mind you...
    Jakres and mba2012 like this.
  7. i would i be able to join?
    Jakres, Bu11dawg, L0tad and 1 other person like this.
  8. Our usual line is "you just did". You should be able to find us on the map. You can make it in a day of traveling, just bring food. If you come across a giant wall, just make a hole in it and come on through. Note, we're very active in "prosecuting" griefers.
    zulu9, Jakres, L0tad and 5 others like this.
  9. I think it should be squarer, I personally think we should make another wall to annex part of the outside area in the east to make it square.
    Jakres likes this.
  10. My only suggestion is to continue straight north all the way to the mountain biome across the water instead of cutting east through the large forest biome. This would make for a bit bigger LLO area, and allow more accessibility to the west. I like the overwater parts of the wall; it looks like such an awesome gateway of sorts. ;D
    Jakres and Bu11dawg like this.
  11. Hey, can we talk this out, it is running thou an area i was going to turn into a national park.
    Jakres likes this.
  12. I'll go farther to the west then.

    To 72Volt: I like to make the walls have some changes and angles to them. To make straight lines everywhere doesn't seem like the wall was designed to be part of the terrian. You never bridge water at it's widest point, and ordered structures always need some chaos in them to avoid feeling inorganic.

    The Japanese have mastered the art of order within chaos, or visa versa.
  13. Thanks
    Jakres likes this.
  14. Is the wall being extended for the LLO Olympics?
    Jakres and mba2012 like this.
  15. It is just being built.

    Oh and would people be able to build a nether pathway from the LLOlympics Portal? It is in the ruined building next to the stadium.
    Jakres and NINJATTILA like this.
  16. I might be able to take a break for this. We're just talking about extending the existing path farther out correct?
    Jakres and mba2012 like this.
  17. no actually creating a whole new one.
    Jakres and Bu11dawg like this.
  18. If you come on now I can help with that :)
    Jakres likes this.
  19. I understand. If that's your approach, I think you should make the rest of the wall so it curves around biomes and the terrain, it would look better than a right-angled polygonal border. The pathway on the top need not match the curvatures of the wall, this will ensure people can walk in one direction without much need to change direction often.

    A rail system would really help as well, we could make a Wall line and a Circumference line, with the Wall line on the top of the wall, and the Circumference line under the wall and linked to the Wall line and the rest of the rail network. It would be like London, which has a motorway circling it, one of the only cities to have such a quality.
    Jakres likes this.