[suggestions] New player retention ideas

Discussion in 'Suggestion Box Archives' started by jewel_king, Mar 6, 2020.

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Should any of these be Implimented? (multiple selection)

Suggestion 1 10 vote(s) 90.9%
Suggestion 2 8 vote(s) 72.7%
Suggestion 3 10 vote(s) 90.9%
Suggestion 4 10 vote(s) 90.9%
Multiple votes are allowed.
  1. hey all :)
    while i was gone i had a few ideas for keeping new players on the server

    anyone who has been on EMC for awhile has seen a confused player asking in chat about how to get back to their home residence after they went out into the waste/frontier and got lost.
    these first 2 suggestions relate to that

    1,

    Add a 2nd hologram to this spot on the Wastelands/frontier ramps saying something along the lines of-
    "Remember!
    Once you step off this platform
    you will be unable to teleport
    home!"


    2,

    Add /findhome Command Alias for /compass spawn
    this could be especially helpful for younger players where the command does just what it says

    for anyone who doesn't know a command alias is a command that basically forwards to a different command Examples are commands like /town and /spawn

    3,

    add a youtube video version of the tutorial that runs through everything you need to know as a alternative to the in game walking one

    the tutorial has been a long debated topic on EMC
    in order for it to be long enough to contain all the relevant info it get long enough that people don't want to read it all. with a video you just have to watch and listen and you will learn what you need!
    this would also give the option to include footage from around EMC, events and custom mobs etc in the background to keep people interested :)
    (possible video ends with telling you a in game command to signal you finished the video tutorial?)

    4,

    Clarify opening guide.emc.gs in a web browser

    its fairly common to see a new player in the tutorial type
    "guide.emc.gs" inside in game chat confusing the URL for a command


    One day i will master formatting :rolleyes:
  2. +1 for all of these suggestions, I say
    Kryarias and KatydidBuild like this.
  3. That sounds like a very good idea +7
    Kryarias likes this.
  4. Yes, they are all good ideas. Nice job.
    Kryarias likes this.
  5. Bump!
    Kryarias likes this.
  6. I had an idea. Not specifically the tutorial though. I always thought it would be cool for when new players got to their res instead of it just being dirt it could be like normal over world with coal and iron and such they could mine when they first get on. That way they could do what they know in a safe environment and kinda make an investment into playing here. Then ease into going out into the waste and wild.
    Kryarias likes this.
  7. or just update to 1.15
    Kryarias and Roslyn like this.
  8. Working on it. Soon, very soon ;)

    As for the suggestions, I can look into 1 and 4 after the update. I'm not a fan of 3 simply because things are too dynamic to really put in a video format that isn't 10+ mins long.
  9. You have made my day. If you update to 1.15 I think any worries about members will become non existent. I predict a resurgence of EMC to the glory days of years past. I just hope 'soon, very soon' is not 14 months soon or there will be another update.
    Kryarias likes this.
  10. Kryarias likes this.
  11. Kryarias likes this.
  12. have staff had a chance to take a look at these? :)
    Kryarias likes this.
  13. 1 will be a while. Tried to get it in with the update and wastelands schem that is used to send those out just didn't want to cooperate for an update.

    4. I can look at later this week. I'm starting to send out Easter prizes since that's a more timely matter. 4 is really just clarifying for a small group of people, so it comes after Easter.
    Kryarias and jewel_king like this.
  14. I think these are all good ideas. New players definitely find it hard to orient themselves on EMC, particularly the younger players. Fortunately we have a friendly and helpful community to guide them, but the server itself could do more. For example, I found these signs in Frontier near spawn from a recent new player. This happens too much :(
    Kryarias and TomvanWijnen like this.
  15. Most "new" people can't read. So video!
    Kryarias likes this.
  16. I like the idea of a video to go with the tutorial. Maybe this is something our stream team could do?! I'm thinking its probably not possible, but is there a way to know whether or not the player actually watched the video?
    Kryarias likes this.
  17. IDEA! In-game video, since players hate clicking links.
    There's tons of cinematic plugins and they could make a nice scene that explains the game.
    Kryarias and MissBonnieParker like this.
  18. I have another issue that I would like to bring up.

    When a player lands in Town Spawn, they are FACING the Frontier portals. Since most players come with experience from other servers, wild is what they are looking for, they are only expecting to see 1 type of wild. The Town spawn should be set up so that the players all Face the WASTE tp's when they land, encouraging them to go defile the Wastes (as intended). This way, when they have 10 minutes of experience under their belts, they can go explore the Wild Frontier and maybe read some of those signs on their way out :p

    Can't figure if that would be rotating Town Spawn or just changing the direction where you tp. I know there are some feelings about owning res near Town Spawns... not getting into that here. Just saying it would help with where they run to when the new players first get here.

    I also have some ideas about what the new tutorial should include, but I will leave that for later - no idea yet where to file it..... o.(o)