If you remember a few months back, i was planning to make a game. However, it turned out that the game maker was utter trash and the devs were less than helpful, so i had to cancel it. At this point, I do need 1 person: A 3D animator If you'd be interested in either, please send me a PM and we can discuss. IF YOU'D LIKE TO VOICE ACT: Please send me a PM whether you'd like to do LIVE auditions or recorded auditions, and i'll tell you the next step. IF YOU'D LIKE TO SING (Female only. Sorry guys :3) Please Record yourself singing the Halo theme song and get into contact with me. Thanks to everyone, ~jtc0999
Animation has been taken care of, but if you mean design by creating models, textures, ect. Then PLEASE send me a PM! I really need it lol
Well, I am not a developer but I am highly interested in becoming one, if you could maybe be a teacher? Also, I might be able to come up with some really good ideas for the game to implement, so just send me a PM regarding the game if you are interested.
Depending on your game, engine, etc... etc... I could be a huge help in the idea and creative department. Shoot me a PM if interested.
I'm the "Director" of the game, per say. I do everything OUTSIDE of actually making the game run (Coding, Animation, art, ect ect.) I do already have a Co Dev, but if i need even more i'll come to you Are you an artist? Could you make Textures, models, ect.? If so.... a PM will be your way soon Yes guys, i need an artist now. Please contact me if you are one
Bump, still need a 3D modler/texturer, and i'm getting desperate xD Please PM me if you are interested
Sound interesting! A few friends and I have been working on a game slowly. I really only work on scripting though. All my skills were taken by someone else. What's the game about, if I may ask?
While we are about asking questions let me ask a few. What is your budget? What is the genre? Target audience? Marketing strategy? Theme? Do you have a sound producer? What about a level designer? Are you building your own engine or using one already made? If you are using a prebuilt one, what is it? How do you plan to sell your game? What is the gameplay going to be like? Do you have a working title? How many hours a day do you spend on it?
Its a Zombie game (Ik, exciting right?), but with my own little twist. I have a co-dev that i'm writing the script with, but if something just doesn't work i'll ask for your opinion Anything highlighted in Red has not been discussed yet. What is your budget? -At the moment, we're only expecting to spend 100$, but i'm willing to spend about 50$ more out of my pocket What is the genre? -Horror/Adventure Target audience? -I speculate somewhere around 17-30 years of age Marketing strategy? -Uploading it to gamejolt when we have a playable alpha, tell friends, upload to steam concepts and store when we are ready Theme? -Do you mean a sentence explaining the concept of the game, or what the re-occuring idea is in the game? Do you have a sound producer? What about a level designer? Are you building your own engine or using one already made? -Premade If you are using a prebuilt one, what is it? -C++ and DX 11 june 2010 SDK How do you plan to sell your game? -Advertise via spreading word, gamejolt and steam concepts, then upload to steam What is the gameplay going to be like? -First Person, melee heavy game, kind of a mixture of Dead island and Dying Light type melee (Really can't explain too well lol) Do you have a working title? -Revelation: The Second Coming (That is foreshadowing :3)
I am still pretty positive you are unaware of the scale of what you intend to do. Making a game is a huge time and money investment and when I get back for camp, depending on how good I get, I will need to take paid work before free work, which is what would be done here..
I've discussed this with the person who will be making the game, and he has informed me on alot of things that i didn't know about before. I know what i'm getting into and how difficult it will be, but i'm willing to go through it because i love it do it, and i enjoy it.