My darkroom mob spawner is not spawning and I was wondering if someone has a lot of mobs built up on smp1?
If the spawner is above many caves, than the mobs will not spawn in the spawner but in the caves under it....
Same thing on smp7, Aikar and I could not figure out for the life of us why everyone's grinders stopped.
Here's our reason 1st pagehttp://empireminecraft.com/threads/attention-exp-point-grinder-users-read-texp-leaders.6665/
Is there any news on how the fix for the natural spawn problem is coming along? This problem needs attention so very badly. I hope it is on the top of the to do list. It is so detrimental to the game experience when nothing spawns. Which is more often than not on just about every server.
Yeah, Aikar and d1223m worked together and made some code that would raise the mob cap and limit the number of mobs per chunk. No word yet on how close it is to getting implemented.