How many times have you gone mob hunting and there are only so very few mobs for you to kill? Well, here is a helpful and efficient solution to this that you can revert to at any point in your wilderness travels!
- Start by lighting up as many caves and underground areas possible in a 25×25 radius of your selected area. This perimeter can be increased or decreased depending on the size of your killing area, but the larger the area and the more caves that are lit up, the more the mobs will spawn to start hunting. Striving in the game is partly about understanding it!
- Then, you will want to light up the above-ground surface of the area around the pit you will create. Desert is the best choice of location for this because the area is flat and easy to manage, not to mention with this strategy you will collect a handy amount of sand and sandstone. Of course, if you don’t want to use a desert, any relatively flat biome will do.
- After you have lit the area of your choice up, dig out a 15x30x10 area, width, length, height/depth respectively. This pit will be the place where they will spawn for easy mob hunting. If you want to you can add a hopper floor and collection system going into a chest to collect drops.
- Now, you are ready to start getting mobs spawning. The best way to do this is to take a lap or two around your pit. This will get the mobs spawning all throughout the pit ready for easy hunting. This is also an easy way to get enraged mobs spawning as well as Minibosses.
Don’t want to deform the terrain? No worries, just build this underground!
This technique is designed for manually running around with a sword and killing the mobs yourself, however you can use all combinations of mob filters, lava and water traps to completely automate the system – simply do a YouTube search and you’ll find plenty of great contraptions. As always, post on the EMC forums the tricky and complicated systems you’ve created using this method!
Courtesy of and written by Ark_Warrior1.