[Suggestion] Player Death Timer, added to /ps

Discussion in 'Suggestion Box Archives' started by finch_rocks_1, Oct 3, 2015.

?

Would you like this to be added?

Yes 14 vote(s) 82.4%
No 3 vote(s) 17.6%
  1. Oh I do it myself. Spent 2 days getting a stack and a half. The wait sucked but I didn't worry to much about it. If it's an easy add to /ps then it's all good.
  2. Not really fond of adding an entry to PS that adds clutter to the already cluttered menu for a single purpose of head farming....

    And then, your going to forget to turn it back on, and be stuck in the situation of exactly what the feature is suppose to protect you from: being unable to escape.

    If a miniboss or even a zombie that picks up your armor after death is around the bed, its not going to despawn... You're going to die repeatedly.

    But I guess I could make fall damage ignore the immunity.
  3. May make fall damage ignore the timer would be best, I can't think of any way it would get effected by the mod fighting.
    cadgamer101 likes this.