[SMP5] Hitman Industries

Discussion in 'Share Your EMC Creations' started by Haerhitman, Jan 13, 2014.

  1. Some new updates to the building, Added a walkway/entranceway in between the res' and connected the two vault levels as well as building the start frame of a piston elevator and 12 bulk storage silo's with indicator lights.

    Elysphic likes this.
  2. Got to work last night on the Generator Level on my second res, main structure is finished and started working on the gens/farms.

    Obsidian Generator(48 Block)
    2014-02-04_23.13.45.png

    The area encased in glass will be the Smooth Stone Generator.
    2014-02-04_23.13.49.png

    In between the Stone gen and the Obsidian Gen there will be a Piston Elevator as well as an Item Elevator.
    2014-02-04_23.13.53.png

    Two more areas marked off for smaller generators/farms, Still not sure what they will be.
    2014-02-04_23.14.03.png

    Detail on the walls, the pillar looking parts are circle stone with connected textures.
    2014-02-04_23.14.15.png

  3. Build Status Report 2/5/2014

    Surface - Main building/Courtyard - Status: Nearing completion of structure, Interior population not started.

    Basement Level - Vault Level - Status: Almost complete, last item to build: Piston Elevator

    Sub-Basement 1 - Bulk Shop/Generator Level - Status: Bulk Shop(11015) complete, ready for population / Generator Level(10891) Complete, ready for population.

    Sub-Basement 2 - Redstone Laboratory(both residences) - Status: 11015 Complete, ready for population / 10891 Not Built, needs connection to adjacent residence.

    Sub Basement 3 - Biological Laboratory - Status: Not completely dug out, Not designed.


    I've received a lot of good feedback on this build both on this thread and in-game and would like to thank everyone who liked/commented on the thread and those who took the time to walk through both associated residences.

    Edit: Not sure why it created two spoilers, the first one is empty.
  4. Finished the Piston Elevator leading from the vault to the generator level. Also added an item elevator directly next to it.

    View of the elevator from the vault and the output of the item elevator to the left(doublechest).
    2014-02-07_10.02.28.png
    View of the elevator from the generator level and the input of the item elevator to the left(hopper).
    2014-02-07_10.02.44.png
  5. Redesign of part of my vault, Storage area upgrade and Forge upgrade(from 90 to 120 furnace supercooker). Enjoy :)

    2014-02-11_21.04.03.png 2014-02-11_21.04.30.png 2014-02-11_21.04.41.png 2014-02-11_21.04.49.png 2014-02-11_21.04.53.png 2014-02-11_21.05.09.png
  6. I would have thought for someone like you with redstone power and all... to have a more.... redstone designed furnace array :p
    Elysphic likes this.
  7. Yea I was thinking about designing an auto smelter, But I prefer old school :p
  8. So I've been stumped on how to finish the last parts of the main building for Hitman Industries Headquarters, so I decided to take my mind off it and start on the other two residences for Hitman Industries. My third res is on utopia 5109 and this will be my Resources Division, it will have an industrial factory theme to it and will house the larger material generators/farms. My fourth res is on SMP2 3106 and this will be called Arcadia, It will be a more artistically designed residence geared towards showcasing my building ability for my eventual residence building service. Below are a few screenshots of the new residences associated with Hitman Industries.
    2014-02-16_15.49.26.png 2014-02-16_15.50.37.png 2014-02-16_15.51.31.png