The 1.8 update, also known as the Adventure Update, is slowly but surely making it's way to us, and the guys at Mojang have been trickling out little details along the waySo here's a list of what we know so far that has been confirmed by Mojang:-NPC Villages (able to help them or destroy them)-Randomly generated dungeons (With boss monsters included!)-New biome code-Fully functioning Creative mode (with Creative-type access to server mods/admins)-Critical hits-Sprinting-More farming options (More food, animal farms)-Brightness slider-Updated Bow mechanics (hold to charge a shot and shoot it farther/do more damage)Here's some pictures!“I’m a big roguelike fan,” explains Notch. “It’s really fun. The idea is that you level up really, really fast. You can grind away and level up fast if you want to, or you can just play as normal and level up that way. The longer you play, the bigger the risk of dying becomes. It’s the part that really works. If it feels like it’s too harsh, we might make it half or something like that. But the fact that you lose everything – you lose all your inventory anyways.”Notch recently made a blog post about the Endermen, a new "creepy" mob meant to scare you outta your pantsIf you want to find out what this mob does on your own when the patch is released, stop reading naoSoooooooooooooo. Notch made this Slenderman looking mob, and what it does is pick up blocks and move them around. But they weren't that threatening, so Notch made them move faster and hit harder... but it didn't drive any fear.So Notch made it so that this mob will not notice you until you put your crosshair onto it, and when you do, the mob will slowly turn towards you and stare back. The mob will not attack... so long as you keep your crosshair on it.However, the moment you stop looking at them, they'll attack. And there's no running, as the mob will teleport towards you to make sure it keeps up. This honestly sounds terrifying...Here is a fan made video: Will update with more as I see it.