Currently, the wasteland poses a high risk to any sort of development, which includes features useful to mining and gathering such as mines, storage areas, rail lines, farms, pathway, etc... Anything built can be lost with little or no notice.Using the wasteland is more courteous, and less distance must be traveled to reach resources. However, to avoid risk one must bring their tools back and forth with them as they mine, taking up precious inventory and allowing less resources to come back. They cannot leave some resources in storage to allow for more optimal transportation. They cannot erect a rail line. They can't build a farm. All of these open them up to complete loss that could happen at any time.My proposal is that rather than reset the wasteland immediately, a second wasteland be created for a temporary period. Players interested in mining on a fresh new world can go to the new wasteland, while players with structures in the old wasteland have a reasonable timeframe to recover their items and resources.