Hi folks, I've been doing a bit of thinking, and thought I'd share.At the moment, business ventures have followed this basic pattern:A producer collects a good, either from a farm on their residence, or by mining, hunting or otherwise collecting from the Wild or Wastelands.The producer returns to Town and sells the goods, usually on their residence with shop chests, through an arrangement on the forums, an auction, or by selling to another user's shop or mall.The producer uses the profits to purchase tools like enchanted gear, enhancements for their farm, or perhaps a labourer to assist, to further increase their profits.The process is highly labour-intensive; business expansion relies on the producer continuing to mine, farm, hunt, or collect. If the producer is inactive, the business grinds to a halt. I term this a 'labour enterprise'.I'd like to introduce a new idea: the Capital Enterprise.A capital enterprise would consist of a user setting up a facility where:raw materials are purchased, both through shop chests and privatelythe materials are piped down through Hoppers to furnaces or brewersthe manufactured materials are piped down through hoppers to shop chests and storage for sellingSuch activities are capital-intensive; while they may require a lot of investment and work to construct the facility described, they require very little continuous work after that, a producer need only change prices regularly and do limited promotional work to continue making a profit.Capital enterprises could be used to make anything which can be brewed or smelted, and could be a significant improvement upon current manually operated systems. I'd like to see the impact of a capital enterprise being set up, potentially in the form of a residence-sized factory-like facility specialised in producing a single good, such as Smooth Stone. Cobble and Lava would be bought at the top, and Smooth Stone would be sold at the bottom, and there would be hoppers and furnaces and stuff in between.The idea would effectively allow a rich player to set up a huge factory, and make mass amounts of money with little promotion and price changing, even being able to construct multiple factories by buying supporter vouchers and effectively holding a monopoly on many goods, as nobody else would be able to produce goods as cheaply.EMC may not be an economy server, so it isn't able to create economic conditions (limiting land and protection powers, etc.) but this would still be an interesting experiment to see what would happen if wealth became more concentrated in the hands of an elite due to capital accumulation.Thoughts? Anyone interested in setting up their own capital enterprise?