Overall, the game just contributes to a negative business model designed to leech gullible people of their money. They're selling a cut-up product for £50+/$60+, needlessly beefing out gameplay length with unneeded grinding (BUT YOU CAN PAY TO WAIT LITERALLY 0 SECONDS)
and adding in a pay-to-win scheme alongside in the form of loot boxes. This is just the straw that broke the camel's back of a cancer within the gaming industry.
Nah, it didn't break the camel's back, because these games will always make an obscene amount of money. Putting "Star Wars" in the title means millions of people regardless of its content.
Well, not the straw that broke the camel's back in that respect, but this is the first time I've ever seen such a massive rejection of this business practice.
Still though, I know the twelve year olds are going to fund this and keep it alive.
Ehh. I'd wager that this isn't just EA's doing. They're bad, especially with this kind of thing, but Disney do the exact same thing with their games and probably asked EA to go overboard with the mtx.
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