Hello! I have a new suggestion that I think would be very useful: public and private res locations. Currently you can make all res locations public or private via the /res set namedtp t/f command. However, it'd be very useful if there was a way to make individual locations public or private (able to be teleported to). Applications - Parkour: during competitions, the host will be able to teleport to the end of the course (to see winners) while the rest of the teleports on the res are still active.- Drop parties, so only the host can access the drop area.- Some more. Post below if you have anything I can add here. How would this work? First, you'd have to set a normal location, say I wanted to set blueend. That is the end of my blue parkour course at 11217. You'd do /res loc set blueend. This exists. The location would automatically set the location as public. This is the current message when a res location is set: I suggest the first line to say "Saved Public Location for blueend". This will make it clear that you're setting a public location. You can then change whether you want the location to be public or private with a new command: /res loc public/private [LocName] Choosing public or private and replacing the [LocName] with the location you wanted, in my case, blueend, will change whether or not other players will be able to teleport to that location. If not, this message will appear: You don't have permission for that (location is private). More Details Players with +namedtp will be allowed to teleport to private flags. As always, please suggest improvements and changes, and vote in the poll. Thanks, -PenguinDJ
This would help a lot for DPs with out having to keep stacking blocks or build a ladder to get to the platform
Added to the todo list: http://track.emc.gs/issue/EMC-724 Though cant do the +namedtp part - you already require that flag to use them in first place. We would have to add another flag.
Thank you So much for Suggesting this Feature i was just Saying this like 2 weeks on smp8. A very Grateful Player