Good idea. The system we used for registration I always intended to extend to support multiple other inputs This would be a good case to use it for since we cant use books in a desirable fashion.
I believe some people might view 'purely' typing only as complicated ... do you think the 'report type' should have a chest gui list possible reasoning types? Grieving Scamming Spamming Being Rude Cursing Indecent Name Indecent Skin Hacking/Illegal Mod Exploiting a feature Extreme Lag/Leaving Redstone On Can't think of any others really.
See that chat button on the forums.... We all stay on IRC together =P People just have to actually STAY in the channel and not close it after 30 seconds!
I doubt you'd be able to say its "Complicated". If you can't decide what to type for why you are reporting a player.... then the report isn't going to be too useful. Though an initial Chest UI that defines types and "Other" that allows typing could help keep reports consistent in style and save some typing too. make it /report name (and if just /report, could even popup a chest UI of online players heads? they show up in 1.8) Then select reason, then "Do you have more notes to add?"
queue Spanish taco commercial (why not both?) ...you could have a player setting toggle which you want to show up?
I love this idea +1 here is my idea how to set it up: so this will work such as the Play Your Way system /Report will open 2 options: Player Name (we have records of who got on and off recently so maybe we could incorporate recent players into this?) Reason This will Open up another tab giving options such as [Hacking] [Grieving] [Rudeness/Cursing] [Spam] (no other because that could be misused and taken advantage of) in other words: /report [Player] who would you like to report? [Names here] Player not online check [Here] after choosing: What is the reason? [Hacking] [Grieving] [Rudeness/Cursing] [Spam]
Yeh - I think for correct player queuing list - there might need to be some form of a question ask 'how long ago did the event take place?' Something like: Right Now/Currently up to 10 minutes ago up to 1 hour ago up to 1 day ago up to 1 week ago up to 1 month ago more than a month - if it's right now - it could list all players online - if it's 10 minutes-1 hour ago - it could list all players that have been online in that time frame - if it's any more than 1 day old ... the queuing system might not list all the players in a chest format, as that might get resource intensive (if not, then by all means) Edit: the time frames might not
ok I can give all of that pretty much so this will work such as the Play Your Way system /Report will open 2 options: Player Name (we have records of who got on and off recently so maybe we could incorporate recent players into this?) Reason This will Open up another tab giving options such as [Hacking] [Grieving] [Rudeness/Cursing] [Spam] [Other] in other words: /report [Player] who would you like to report? [Names here] Player not online check [Here] after choosing: What is the reason? [Hacking] [Grieving] [Rudeness/Cursing] [Spam] [Other] After choosing a reason: Type a description of how the player broke the Rules[you would type description here with time (if you know) date(again if you know) if grieving what the player grieved if hacking how they hacked if other type what they did to break the rules along with everything else. ] this isn't exactly a very large difference but makes life easier for those who A: can't remember much to well (names are a big one) or B: wish that they didn't have to do as much typing we do have reasons but the reasons are really no matter what will always be the same. by that I mean no matter how you change the reasons will almost never change from the ones we have already.