This week is The Movement #3, Ten Grand #3, and Swamp Thing #22. I was expecting Bedlam #8, but I think it got delayed. Here is the link to last week's review. The Cover: Generally I don't like fight scenes on cover, but this one I mostly take exception to. How often do we see people fighting cops on DC covers? Not very often. And because of that, the cover is very eye-catching. It is not without its problems though; Amanda Conner, the cover artist, draws Katharsis a little too... How should I put this?... well-endowed. Although, I can't fault the cover artist for trying to draw the characters the way the main artist, Freddie Williams II, does. But stuff like this just gives comic books a bad image.The Art: Uhhh... Where do I start? Simply put, the art is pretty bad. Gail Simone, the writer, is trying to tell a serious story, yet the art is way too cartoony. I guess one could make the argument that the lighthearted art is supposed to balance the serious story, but it just makes everything awkward feeling. The art isn't even an example of good cartoony art. And I already mentioned the mildly sexist way the artist draws women. I know all of you are telling me to accept it, because that is just the way things are in comic books. But, does it have to be that way? I say no; stuff like this just give comic books a bad image.The Best Panel of the Book: Page six, panel two. One of the only times this book gets any humor throughout this issue.The Story: The whole reason I started getting this book was the name Gail Simone on the cover. You might recognize Gail Simone as the writer of The Secret Six, which was one of the greatest comic books ever. If you don't, then what the hell are you doing with your life? Seriously, The Secret Six is awesome.But moving on, this was actually a disappointment. The main plot is pretty simple; a group of super-powered kids form a movement to change things. One of the main flaws is that it mostly lacks Simone's signature humor. I assume she is trying to do a super serious book, but we have enough of those already. She also tells a flawed story. Many comparisons have been made between this and V for Vendetta. And at first, I thought that was the case, but after three issues I realize that is wrong. In V for Vendetta it was made very clear to the reader why V was doing what he was. But in The Movement Simone uses some amateurish corrupt business men and corrupt cop archetypes to explain why the kids are doing what they are. And most of the kids are just antihero/wronged-hero-seeking-revenge archetypes that are written very poorly; the only members of The Movement that are interesting are Mouse and Burden. In this series, Simone just tries to focus on too many things, and everything just becomes blurry.Next trip to the comic book store, The Movement is being taken off of my pull-list. This series had some potential to be good, but it just isn't. I am not sure if it is DC's editors trying to be too controlling, as they sometimes can be, or Simone trying to write something she is not cut out for. I wouldn't recommend this comic to anyone. The Cover: Gulliem March, whom you may recognize as the artist of Talon, takes over cover duty this issue, and he does a great job. The cover has an amazing flow and movement to it. This is probably one of my favorite Swamp Thing covers. After seeing this cover, I wish March would take over the art for Swamp Thing. But, DC ruins yet another cover with forced, overly dramatic text on the cover.The Art: Kano has an old-fashioned style; it is reminiscent of an old child's comic book like Archie. This is very disappointing after the Paquette run on Swamp Thing. I really don't have too much to say about the art, other than, Swamp Thing needs a new artist. Badly. But miracles can happen; Albuquerque was announced as the new artist on Animal Man, so not all hope is lost.The Best Panel of the Book: Page nine, panels four and five. Yeah, I realize picking two panels is kind of cheating, but seeing the Green talk into Swamp Thing's head was probably the best part of the issue; it fits in very well to what Soule is doing with the character.The Story: Charles Soule took over Swamp Thing a few issues ago, and so far, he has done an okay job. He is new to the comic book field, and it is fairly obvious. While he has a lot of good ideas, he tends to make some newbie mistakes. He falls prey to using info-dumps for lack of better storytelling methods, and he jumps around too much.But, let us focus on this issue. In this issue Soule finally gives us a glimpse of the Seeder; a man who uses the Green's powers against its will. The Seeder goes to a small, poor Scottish town and asks an elderly couple what they think the town would wish for if given the chance. They tell him that the poverty of the town was caused by the closing of a whiskey factory, so he grows a tree that produces whiskey.It seems odd for Soule to jump over to this, since he just begin to explain who the mysterious woman was in the last issue. Ultimately, the issue follows a "be careful what you wish for" story. The issue does remind me of the Moore Swamp Thing run in a way, but it is missing Moore's poetic writing that made his work good. There are a few nice touches throughout this issue, the voice of the Green in Swamp Thing's head, for example; but it just seems like is Soule trying to learn how to write a comic book. I think this series can go places and that Soule has a lot of good ideas; this issue was just okay though.Before I finish, I do want to discuss a couple of more things. Soule has chosen to mention Abby in only the most subtle of ways, and I have yet to decide if this is the best choice or not. Option A is making Abby one of the main focuses of the story, much like Lemire is doing with Cliff, thus leaving new readers entirely confused; Option B is leaving her almost entirely, thus lessening the impact of her death. When I first finished the Rot World story-arc, I thought Swamp Thing had a much better ending. But, after reading the last issue of Animal Man and seeing the way Soule is treating Abby's death, I am beginning to think that Animal Man had a better ending, simply because Lemire has chosen to focus on Cliff's death more. Soule probably made the right decision, but I can't help but feel disappointed.Soule seems to be trying to take Swamp Thing back to before the New 52, back to the Moore days. But Soule lacks Moore's poetic writing style and skills as a writer. I hope that Soule finds a Swamp Thing he can call his own. I would recommend at least picking up the first issues of Soule's Swamp Thing run to see if you like it. As always, if you have any questions or comments about this review or any questions about how to get into comics feel free to ask/post. I will be posting the review for Ten Grand sometime later, as I have grown tired of writing now.