Well i was playing on smp3 and i thought it would be cool to slow people down while they are playing in my temple of traps . Then when i threw a potion i saw that i was slowed but the person I threw it at wasn't. I am a little upset about this considering i made a batch of potions for nothing.... So i may be requesting if you can enable slow potions and if not state a reason why. Thanks -MammothCat Okay i believe i have come to a decision to make this post to allow potions through a FLAG so people can do what they need to with traps, fun, and more
I am honestly not sure, test? My guess is they hurt everyone because the entity it is coming from (dispenser) is not a player.
Wait, Justin, can't you like fix some type of file to make slow potions not be PvP, they do nothing to harm anyone but rather slow them down which honestly, can't kill anyone.
I can think of at least two ways that a slow potion could be used to initiate a PVP scenario, both of which involve fire or lava. Neither of which are friendly or allowed. Since all the worlds on the server use the same flags for PVP, I'm fairly certain it wouldn't be very easy to make Slowness potions non-PVP in town only. Frowny face.
I only would like it to be allowed in TOWN because fire and lava cant kill you in town. I'm not asking for them to work in the wild so it will assist PvP. I just would really like them to work in town for my project purposes because many people would like to have them work against others but themselves. Like a potion flag? That would be a really good flag for people who need slow potions.