My video game - In progress

Discussion in 'Gaming' started by TheCrimeLime, Apr 16, 2016.

  1. After forever the arrow shooter finally half works.
  2. A little airpoof now appears under you when you jump
    Slime concept being thought about
  3. Major updates going on
    New camera function
    revamped respawn
    some new art
    fixed lots of bugs
    levers
    rats
    goblins
    water

    WIP
    slimes and realistic water,
    bats that carry keys,
    small/large potions to make you bigger/smaller to get in certain areas,
    fading between deaths
    better sound effects
    ammo
    better UI
    many other little things

    A little sneak peak at new art :)
  4. New update video finally, sorry about the 30fps that is because of my new screen recorder
  5. I finally managed to get Saving & Loading working cleanly - if you intend to implement a save/load option in your game, I'd be happy to share what I have with you. I intentionally built it to be versatile and easy to repurpose.
    607 likes this.
  6. With playerprefs?
  7. Oh god no. PlayerPrefs is useful for saving player preferences (cfg/ini-type stuff), but should not be used for saving a player's actual game-state. I mean proper serialized save-files.
    [link]
    The link also describes "Secure" PlayerPrefs, which is $8 on the asset store, but comes-as is and is no longer in active development. The short of it is, unless you plan on publishing your game strictly to mobile, avoid PlayerPrefs for anything but Player Preferences.
    607 and Hrghorhg like this.
  8. Working on the first level of Cazm, its going to be really good
    Jay2a, Kephras and NetherSpecter like this.
  9. Also, sorry about all the mess in the editor, I tried to clean it up a bit, but I'm not the best at naming things.
    Heres another picture:
  10. More progress to the level
    Jay2a likes this.
  11. A lil update

    • Camera view size/distance fixed
    • Fixed colliders on all enemies/players
    • Removed head stomping
    • Optimized game code
    • Ground connects better
    • Screen fading