Hello everyone.Here we are, seeing progress on Dragon Tombs finally! Lots of things are improving around here, and now I want to talk about what I have planned for the Empire!First off, read my blog post I wrote yesterday - it will give you a good idea on what I see in Minecraft and where I think it needs to change: Mojang is Killing MinecraftSo, I have some major ideas on how to make the EMC Community stronger, and make Minecraft itself a better game (at least when playing on EMC!).I for the most part didn't want to post too much to avoid people getting too hyped up over things that won't be here for a while, but I really want to be transparent with everyone, and get ideas to improve my ideas before I release the ideas So my core vision: Build a Minecraft Server that is focused on people playing the game of Minecraft together, and give longer term goals and a sense of accomplishment, a sense of challenge and a sense of fair competition.This means a server where people aren't sitting afk at farms all day. This means a server full of people asking to start a group so they can go do something together. People asking to work together to accomplish common goals. A server where everyone constantly communicates to each other.EMC use to have a lot of this, but changes in Minecraft has resulted in EMC and many other servers losing that appeal. It's not EMC's fault, It's Mojang's really, but we have to fight it!So here is a general roadmap on things I am planning for EMC - PLEASE: Do not ask for details - as I don't have them all yet! These are general ideas where the fine details will be figured out when were close to working on it..Challenge Tokens: A new currency that denotes you completed a more challenging TaskThese will then be redeemable for other rewards such as: Dragon Eggs, Sponge, High End armor/weapons, rupees, Empire Sr Staff Services, etc.These will have a leader-board on Tokens earned, giving a sense of competitionThese will not be purchasable, they must be earned.Dragon Tombs: The first step in mass group play and challenging eventsDesigned over multiple stages. (Relies on the custom mob survival system)Designed to need to put a good bit of effort just to be able to enter the event!Give players a need to work with others (minimum player count to enter)Give players incentive to form larger than necessary groups (by giving everyone loot)Mini Games: Giving players tiny little things to do when bored of other thingsFull automated support for current games like Mob Arena/Creature Capture/Fire FloorImplement FAIR politics on the events so everyone has equal chances.Giving other competitions that players can bring their own gear intoGauntlet: Leaderboards included on who was able to survive the longestFrenzy: Onslaught of mobs at once - compete with leaderboards on who can clear it the fastestReward Challenge Tokens (small amount) for winning events.Empires: If you've played any MMORPG's, just think of the word "Guild". A permanent group system that persists across all Empire servers.Intent to have pages specific on the website for everyone's Empire giving the owner control on what is on the page, as well as letting leaders of the Empire post to it too.Achievements for Empires to do things togetherAbility to set Residence flags by Empire (So give everyone in your Empire access)Outposts - Empire Land Claiming: Ability for an Empire to claim land in the wildUse a combination of Challenge Tokens and Rupees to claim the land (So you won't EXACTLY use a Dragon Egg)Ability to teleport to/from town to your Empire's landAbility to expand the size of claimed landQuests: Little Mini Tasks to give players something to do to earn rupees/items.Attempt to let players create their own tasks to essentially create "for hire" tasks of things they need done and let the system enforce the completion before payout.Have a Quest Hub where new players can find general tasks to do.Designed to be a little more fun than plain monster slaying/mining. Give a sense of goal when you go out into the Wastelands to earn a little bonus for completing it.More Dungeons like the Dragon Tombs:Want to add more criteria similar to Dragon Tombs to let people enter other advanced boss fights to earn tons of Challenge Tokens.Optional PVP Game-play: Add a /server pvp that has a "Red vs Blue" match style PVP match that is focused on fun and fair PVP competition, to give players who desire that blood thirst a chance to relieve themselves without going to a different server instead.Dystopia: For the ultimate hardcore - a World designed to slaughter you.Attempt to survive this nightmare to potentially earn epic rewards.New Town: Improve the concept of our town world - Add new BIGGER lots to townAdding more residences to the existing townWe've learned a lot about Minecraft since the start of EMC. There's some flaws in our town world design, so we would like to give players the OPTION to get say an 80x80 lot in town, and 160x160 in Utopia maybe. Details are not established!Existing 60x60 will remain available, as some would prefer the size to be closer to neighbors. You would have the option on size.Considering the name "Uptown", Would actually be in a new world "uptown1", "uptown2" etc, as will be performance benefits to split into multiple worlds instead of 1, but this numbering will be transparent to the users.So, here we are! Again, please do not ask for details or ETA's. This is an extremely long term roadmap, but just releasing to give you all a general idea on where EMC will hopefully be soon!