The Survival Update - v2 - 6/30/18

Discussion in 'Empire Updates' started by Aikar, Jun 30, 2018.

  1. Thanks again Dev for all your hard work, this update is incredible :)
  2. Awesome! While I’m a little saddened by the cross-over EXP being removed, I’m super excited for these new mobs and bosses!! Thank you Dev Team :D

    Edit: The Wiki is gonna take a long time to update =P
  3. Thank you for all the nice work on this. I know it's a large undertaking with risk. Kudos to you all for having the vision and dedication needed to pull this off. Thanks a bunch!!
  4. I tried doing /claimxp on my main smp but it keep giving me this in chat...

    Would like to have my 50 levels back xP
  5. Cool
    *never leaving town again in fear of my life*
  6. What's life without a bit of danger and excitement? :p
  7. This is a cool update! It adds more of what I love about the Empire
    Just found out that it's also my 4 year anniversary of joining the EMC forums! :D
    Today is a good day.
  8. claimxp is currently disabled due to a bug. I am working to solve bugs as fast as I can and will deploy as we get things resolved.

    Your XP is still there, just give me some time to fix it.
  9. Gotta ask, what was the point in this?
  10. Same... I do not like this changed part. Why remove cross XP balance? D:
    cubefragment, _BRZ and purplebook163 like this.
  11. YESSSSSSSSSSSSSS-
  12. I’m going out on a limb as a lonely mod and not the creator and say cause it adds to the survival aspect. Cause if XP crossed servers still then you could just switch smps to repair tools and not worry about surviving while trying to repair them.
  13. This is seriously amazing. I was just telling my husband I would play more in my (very little) free time if I were able to explore and discover things like when I initially started playing Minecraft. This update has piqued my curiosity again. Thanks for all your super hard work!
  14. Seems like it would seriously hurt the folks who do enchanting (books or items) as a business. I haven't "played" the game properly years now, but I distinctly recall one of the primary functions of XP farms being used for that purpose - farm is on one server, business residence on a different SMP, and player switches between the two. Maybe I'm just woefully out of touch and that's not a thing anymore, but to me this seems like a bad change.

    No complaints with the rest of it though. Impressive stuff.
    @ Aikar - still no enderkittens? C'mon man!
  15. So say the farm isn’t ridiculously out of the way from town. Just enchant the books there and vault them to the smp with the shop. Yes it’s more work but that is what adds to the survival portion. “Hard work leads to success”

    Edit: I to dislike losing xp upon death but that’s how it is in survival. Also I kinda like not having the cross server xp cause it spices the adventure up.
  16. It looks amazing, but I also think that in some cases seeing is believing. The new mobs look definitely amazing and will add more spice into the game, but I am also a little worried that a lot extra difficulty has been added for the sole reason of the difficulty itself (note: these are only first impressions, I still need to play myself so time will tell). But I am a little worried for "nether hound scenarios" in the overworld because I'm not too sure that would be a good thing.

    Anyway, what I'm not a fan off is the removal of the XP sharing. That also makes it look as if the difficulty got raised for the sake of making things more difficult. If you make things more difficult then there should also be something to balance that out a bit for the sake of gameplay. Yet I don't see that here.

    For example; why not make vault usage more appealing for players by removing the 10r fee entirely? It still wouldn't feel like something balanced out to me, but it wouldn't give out this strong impression that change was only made to make things more difficult on us.

    Just making things more difficult doesn't always make gameplay better or more appealing ("challenging"). Especially not if you already have a certain legacy to deal with.
  17. Pots of gold and headless horseman seem to be bugged. They can be placed and don't give ya nothing.
    cubefragment, FadedMartian and Elite like this.
  18. Great work from our devs and congrats to the new devs. JDHallows has more titles than Daenerys of the House Targaryen, the First of Her Name, The Unburnt, Queen of the Andals, the Rhoynar and the First Men, Queen of Meereen, Khaleesi of the Great Grass Sea, Protector of the Realm, Lady Regnant of the Seven Kingdoms, Breaker of Chains and Mother of Dragons.
  19. Thanks for the report - If you find any more, feel free to click my PM the Devs link :)
    cubefragment and luckycordel like this.
  20. Fix just went out for this.

    Please PM SS where you placed it to see if they can find the item, and if not to get a replacement.

    This was limited in scope of what items were impacted, wasn't all custom items.