Schematic Mod Problems?

Discussion in 'Empire Help & Support' started by CyborgTed, Jun 17, 2014.

  1. So it works fine and eveything on multiplayer but when I go to singleplayer my MC just crashes after I press the l button( button to load schematics). Someone please help :D!
  2. specifically how does it crash? is there any message or anything that pops up does the client completely close or do you get a temporary blue screen?
  3. It just closes >.> to the launcher...... Let me crash it again and get you the message.
  4. Sorry for double post but here is the message: Note: I only turned on openeye to see if it actually told me why it crashes: ---- Minecraft Crash Report ----
    // Sorry :(

    Time: 6/17/14 10:47 AM
    Description: Exception in server tick loop

    java.lang.NullPointerException: Exception in server tick loop
    at net.minecraftforge.common.ForgeChunkManager.saveWorld(ForgeChunkManager.java:819)
    at net.minecraftforge.common.ForgeInternalHandler.onDimensionSave(ForgeInternalHandler.java:70)
    at cpw.mods.fml.common.eventhandler.ASMEventHandler_1_ForgeInternalHandler_onDimensionSave_Save.invoke(.dynamic)
    at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:51)
    at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:122)
    at net.minecraft.world.WorldServer.func_73044_a(WorldServer.java:820)
    at net.minecraft.server.MinecraftServer.func_71267_a(MinecraftServer.java:308)
    at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:180)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:414)
    at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:669)

    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- System Details --
    Details:
    Minecraft Version: 1.7.2
    Operating System: Windows 8 (x86) version 6.2
    Java Version: 1.7.0_51, Oracle Corporation
    Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
    Memory: 95806400 bytes (91 MB) / 240504832 bytes (229 MB) up to 518979584 bytes (494 MB)
    JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
    AABB Pool Size: 1365 (76440 bytes; 0 MB) allocated, 1336 (74816 bytes; 0 MB) used
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v9.03 FML v7.2.196.1085 Minecraft Forge 10.12.1.1085 Optifine OptiFine_1.7.2_HD_U_A6 12 mods loaded, 12 mods active
    mcp{9.03} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    FML{7.2.196.1085} [Forge Mod Loader] (forge-1.7.2-10.12.1.1085.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Forge{10.12.1.1085} [Minecraft Forge] (forge-1.7.2-10.12.1.1085.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    OpenEye{0.5} [OpenEye] (OpenEye-0.5-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    bspkrsCore{6.6(1.7.2)} [bspkrsCore] ([1.7.2]bspkrsCore-universal-6.6(1.7.2).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ArmorStatusHUD{1.24(1.7.2)} [ArmorStatusHUD] ([1.7.2]ArmorStatusHUD-client-1.24(1.7.2).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    DamageIndicatorsMod{3.1.1} [Damage Indicators] ([1.7.2]DamageIndicatorsMod-3.1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    StatusEffectHUD{1.24(1.7.2)} [StatusEffectHUD] ([1.7.2]StatusEffectHUD-client-1.24(1.7.2).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    craftguide{1.6.8.1} [CraftGuide] (CraftGuide-1.6.8.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    LunatriusCore{1.0.2.7} [LunatriusCore] (LunatriusCore-1.7.2-1.0.2.7-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Schematica{1.6.1.76} [Schematica] (Schematica-1.7.2-1.6.1.76-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    voxelmap{1.7.2} [VoxelMap] (voxelmap-1.7.2-1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 183 (10248 bytes; 0 MB) allocated, 164 (9184 bytes; 0 MB) used
    Player Count: 1 / 8; [EntityPlayerMP['tedrocker'/81, l='Build world', x=-705.67, y=4.00, z=522.46]]
    Type: Integrated Server (map_client.txt)
    Is Modded: Definitely; Client brand changed to 'fml,forge'

    http://openeye.openmods.info/crashes/c896f6eb14f662359d15a1c8d81e2b61 That is the openeye report
  5. hmmm it looks to me (the untrained eye) like you have a large schematic saved your l folder, check that out to see if maybe you saved a huge amount of blocks or something. if not that then check your java downgrade or upgrade as needed looks like forge is executing some java errors
  6. Java had no updates, I took out all schematic's and then hit l and still crashes... D: